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- External apps can opt into automatic cleanup when they exit, including tracked tasks, threads, files, directories, and memory. - App-relative file paths resolve against the app’s working directory, with `.` and `..` normalized. - The shell identifies ELF binaries that cannot be executed instead of treating them as scripts. - Shared icon fonts now offer distinct default and large sizes, with updated icons across the interface. - ESP32 apps can load additional ELF formats when address mirroring is enabled. - Terminal colors render clearly on monochrome displays, and toolbar buttons have cleaner styling. - GPS settings safely refresh their device list when their window is hidden or its widgets are destroyed.
47 lines
1.4 KiB
C
47 lines
1.4 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#include <stdbool.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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// <elf.h> is not guaranteed to exist under the ESP32 newlib toolchain
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#define ELF_CLASS_32 1
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#define ELF_CLASS_64 2
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#define ELF_DATA_2LSB 1
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#define ELF_TYPE_REL 1
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#define ELF_TYPE_DYN 3
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#define ELF_TYPE_MASK(type) (1U << (type))
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#define ELF_MACHINE_XTENSA 94
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#define ELF_MACHINE_RISCV 243
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#define ELF_MACHINE_X86_64 62
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#define ELF_MACHINE_AARCH64 183
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/** What a loader needs an ELF file's header to say before it will try to load it. */
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struct ElfRequirements {
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uint8_t elf_class; /**< ELF_CLASS_32 / ELF_CLASS_64 */
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uint8_t data; /**< ELF_DATA_2LSB */
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uint32_t types; /**< ELF_TYPE_MASK() of every accepted e_type, e.g. ELF_TYPE_MASK(ELF_TYPE_DYN) */
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uint16_t machine; /**< ELF_MACHINE_XTENSA / _RISCV / _X86_64 / _AARCH64 */
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};
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/**
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* Reads the first 20 bytes of @a path (e_ident, e_type, e_machine; identical offsets for
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* ELF32 and ELF64) and checks the magic number and every field in @a requirements match.
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* The e_type matches when it's one of @a requirements' types.
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* @return false if @a path can't be opened, is too short, or doesn't match
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*/
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bool elf_check_file(const char* path, const struct ElfRequirements* requirements);
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/**
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* @return true if @a path starts with the ELF magic number, whether or not it's loadable on this platform
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*/
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bool elf_has_magic(const char* path);
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#ifdef __cplusplus
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}
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#endif
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