Ken Van Hoeylandt b98a813f3c
Migrate TactilityC and LVGL functionality (#588)
lvgl-module

- Move and rename source and include files
- Fix bug with missing lvgl unlock
- New widgets: spinner, toolbar, sliderbox

TactilityC

- Removed tt_lock, tt_lvgl_\*
2026-07-26 15:58:35 +02:00

38 lines
1.2 KiB
C

// SPDX-License-Identifier: Apache-2.0
#pragma once
#include <lvgl.h>
#include <tactility/device.h>
#include <tactility/error.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Creates an lv_indev_t bound to the given KEYBOARD_TYPE device and registers a read callback
* that polls the device through its KeyboardApi.
*
* @warning Caller must hold the LVGL lock (see lvgl_lock() in lvgl_module.h) — call this from
* LvglModuleConfig.on_start, or after calling lvgl_lock() explicitly.
*
* @param[in] device a device of type KEYBOARD_TYPE
* @param[in] display the display this indev should be associated with, or NULL to leave it unset
* @param[out] out_indev the created indev, valid only when ERROR_NONE is returned
* @retval ERROR_NONE on success
* @retval ERROR_INVALID_ARGUMENT if device or out_indev is NULL, or device is not of type KEYBOARD_TYPE
* @retval ERROR_OUT_OF_MEMORY if allocation failed
*/
error_t lvgl_keyboard_add(struct Device* device, lv_display_t* display, lv_indev_t** out_indev);
/**
* @brief Removes an indev previously created with lvgl_keyboard_add().
* @warning Caller must hold the LVGL lock.
*/
void lvgl_keyboard_remove(lv_indev_t* indev);
#ifdef __cplusplus
}
#endif