473 lines
15 KiB
C++

#include "EpdiyDisplay.h"
#include <tactility/check.h>
#include <tactility/log.h>
#include <esp_heap_caps.h>
#include <esp_timer.h>
constexpr const char* TAG = "EpdiyDisplay";
bool EpdiyDisplay::s_hlInitialized = false;
EpdiyHighlevelState EpdiyDisplay::s_hlState = {};
EpdiyDisplay::EpdiyDisplay(std::unique_ptr<Configuration> inConfiguration)
: configuration(std::move(inConfiguration)) {
check(configuration != nullptr);
check(configuration->board != nullptr);
check(configuration->display != nullptr);
}
EpdiyDisplay::~EpdiyDisplay() {
if (lvglDisplay != nullptr) {
stopLvgl();
}
if (initialized) {
stop();
}
}
bool EpdiyDisplay::start() {
if (initialized) {
LOG_W(TAG, "Already initialized");
return true;
}
// Initialize EPDiy low-level hardware
epd_init(
configuration->board,
configuration->display,
configuration->initOptions
);
// Set rotation BEFORE initializing highlevel state
epd_set_rotation(configuration->rotation);
LOG_I(TAG, "Display rotation set to %d", configuration->rotation);
// Initialize the high-level API only once — epd_hl_init() sets a static flag internally
// and there is no matching epd_hl_deinit(). Reuse the existing state on subsequent starts.
if (!s_hlInitialized) {
s_hlState = epd_hl_init(configuration->waveform);
if (s_hlState.front_fb == nullptr) {
LOG_E(TAG, "Failed to initialize EPDiy highlevel state");
epd_deinit();
return false;
}
s_hlInitialized = true;
LOG_I(TAG, "EPDiy highlevel state initialized");
} else {
LOG_I(TAG, "Reusing existing EPDiy highlevel state");
}
highlevelState = s_hlState;
framebuffer = epd_hl_get_framebuffer(&highlevelState);
initialized = true;
LOG_I(TAG, "EPDiy initialized successfully (%dx%d native, %dx%d rotated)", epd_width(), epd_height(), epd_rotated_display_width(), epd_rotated_display_height());
// Perform initial clear to ensure clean state
LOG_I(TAG, "Performing initial screen clear...");
clearScreen();
LOG_I(TAG, "Screen cleared");
return true;
}
bool EpdiyDisplay::stop() {
if (!initialized) {
return true;
}
if (lvglDisplay != nullptr) {
stopLvgl();
}
// Power off the display
if (powered) {
setPowerOn(false);
}
// Deinitialize EPDiy low-level hardware.
// The HL framebuffers (s_hlState) are intentionally kept alive: epd_hl_init() has no
// matching deinit and sets an internal already_initialized flag, so the HL state must
// persist across stop()/start() cycles and be reused on the next start().
epd_deinit();
// Clear instance references to HL state (the static s_hlState still owns the memory)
highlevelState = {};
framebuffer = nullptr;
initialized = false;
LOG_I(TAG, "EPDiy deinitialized (HL state preserved for restart)");
return true;
}
void EpdiyDisplay::setPowerOn(bool turnOn) {
if (!initialized) {
LOG_W(TAG, "Cannot change power state - EPD not initialized");
return;
}
if (powered == turnOn) {
return;
}
if (turnOn) {
epd_poweron();
powered = true;
LOG_D(TAG, "EPD power on");
} else {
epd_poweroff();
powered = false;
LOG_D(TAG, "EPD power off");
}
}
// LVGL functions
bool EpdiyDisplay::startLvgl() {
if (lvglDisplay != nullptr) {
LOG_W(TAG, "LVGL already initialized");
return true;
}
if (!initialized) {
LOG_E(TAG, "EPD not initialized, call start() first");
return false;
}
// Get the native display dimensions
uint16_t width = epd_width();
uint16_t height = epd_height();
LOG_I(TAG, "Creating LVGL display: %dx%d (EPDiy rotation: %d)", width, height, configuration->rotation);
// Create LVGL display with native dimensions
lvglDisplay = lv_display_create(width, height);
if (lvglDisplay == nullptr) {
LOG_E(TAG, "Failed to create LVGL display");
return false;
}
// EPD uses 4-bit grayscale (16 levels)
// Map to LVGL's L8 format (8-bit grayscale)
lv_display_set_color_format(lvglDisplay, LV_COLOR_FORMAT_L8);
auto lv_rotation = epdRotationToLvgl(configuration->rotation);
lv_display_set_rotation(lvglDisplay, lv_rotation);
// Allocate LVGL draw buffer (L8 format: 1 byte per pixel)
size_t draw_buffer_size = static_cast<size_t>(width) * height;
lvglDrawBuffer = static_cast<uint8_t*>(heap_caps_malloc(draw_buffer_size, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT));
if (lvglDrawBuffer == nullptr) {
LOG_W(TAG, "PSRAM allocation failed for draw buffer, falling back to internal memory");
lvglDrawBuffer = static_cast<uint8_t*>(heap_caps_malloc(draw_buffer_size, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL));
}
if (lvglDrawBuffer == nullptr) {
LOG_E(TAG, "Failed to allocate draw buffer");
lv_display_delete(lvglDisplay);
lvglDisplay = nullptr;
return false;
}
// Pre-allocate 4-bit packed pixel buffer used in flushInternal (avoids per-flush heap allocation)
// Row stride with odd-width padding: (width + 1) / 2 bytes per row
size_t packed_buffer_size = static_cast<size_t>((width + 1) / 2) * static_cast<size_t>(height);
packedBuffer = static_cast<uint8_t*>(heap_caps_malloc(packed_buffer_size, MALLOC_CAP_SPIRAM | MALLOC_CAP_8BIT));
if (packedBuffer == nullptr) {
LOG_W(TAG, "PSRAM allocation failed for packed buffer, falling back to internal memory");
packedBuffer = static_cast<uint8_t*>(heap_caps_malloc(packed_buffer_size, MALLOC_CAP_DMA | MALLOC_CAP_INTERNAL));
}
if (packedBuffer == nullptr) {
LOG_E(TAG, "Failed to allocate packed pixel buffer");
heap_caps_free(lvglDrawBuffer);
lvglDrawBuffer = nullptr;
lv_display_delete(lvglDisplay);
lvglDisplay = nullptr;
return false;
}
// For EPD, we want full refresh mode based on configuration
lv_display_render_mode_t render_mode = configuration->fullRefresh
? LV_DISPLAY_RENDER_MODE_FULL
: LV_DISPLAY_RENDER_MODE_PARTIAL;
lv_display_set_buffers(lvglDisplay, lvglDrawBuffer, NULL, draw_buffer_size, render_mode);
// Set flush callback
lv_display_set_flush_cb(lvglDisplay, flushCallback);
lv_display_set_user_data(lvglDisplay, this);
// Register rotation change event callback
lv_display_add_event_cb(lvglDisplay, rotationEventCallback, LV_EVENT_RESOLUTION_CHANGED, this);
LOG_D(TAG, "Registered rotation change event callback");
// Start touch device if present
auto touch_device = getTouchDevice();
if (touch_device != nullptr && touch_device->supportsLvgl()) {
LOG_D(TAG, "Starting touch device for LVGL");
if (!touch_device->startLvgl(lvglDisplay)) {
LOG_W(TAG, "Failed to start touch device for LVGL");
}
}
LOG_I(TAG, "LVGL display initialized");
return true;
}
bool EpdiyDisplay::stopLvgl() {
if (lvglDisplay == nullptr) {
return true;
}
LOG_I(TAG, "Stopping LVGL display");
// Stop touch device
auto touch_device = getTouchDevice();
if (touch_device != nullptr) {
touch_device->stopLvgl();
}
if (lvglDrawBuffer != nullptr) {
heap_caps_free(lvglDrawBuffer);
lvglDrawBuffer = nullptr;
}
if (packedBuffer != nullptr) {
heap_caps_free(packedBuffer);
packedBuffer = nullptr;
}
// Delete the LVGL display object
lv_display_delete(lvglDisplay);
lvglDisplay = nullptr;
LOG_I(TAG, "LVGL display stopped");
return true;
}
void EpdiyDisplay::flushCallback(lv_display_t* display, const lv_area_t* area, uint8_t* pixelMap) {
auto* instance = static_cast<EpdiyDisplay*>(lv_display_get_user_data(display));
if (instance != nullptr) {
uint64_t t0 = esp_timer_get_time();
const bool isLast = lv_display_flush_is_last(display);
instance->flushInternal(area, pixelMap, isLast);
LOG_D(TAG, "flush took %llu us", (unsigned long long)(esp_timer_get_time() - t0));
} else {
LOG_W(TAG, "flush callback called with null instance");
}
lv_display_flush_ready(display);
}
// EPD functions
void EpdiyDisplay::clearScreen() {
if (!initialized) {
LOG_E(TAG, "EPD not initialized");
return;
}
if (!powered) {
setPowerOn(true);
}
epd_clear();
// Also clear the framebuffer
epd_hl_set_all_white(&highlevelState);
}
void EpdiyDisplay::clearArea(EpdRect area) {
if (!initialized) {
LOG_E(TAG, "EPD not initialized");
return;
}
if (!powered) {
setPowerOn(true);
}
epd_clear_area(area);
}
enum EpdDrawError EpdiyDisplay::updateScreen(enum EpdDrawMode mode, int temperature) {
if (!initialized) {
LOG_E(TAG, "EPD not initialized");
return EPD_DRAW_FAILED_ALLOC;
}
if (!powered) {
setPowerOn(true);
}
// Use defaults if not specified
if (mode == MODE_UNKNOWN_WAVEFORM) {
mode = configuration->defaultDrawMode;
}
if (temperature == -1) {
temperature = configuration->defaultTemperature;
}
return epd_hl_update_screen(&highlevelState, mode, temperature);
}
enum EpdDrawError EpdiyDisplay::updateArea(EpdRect area, enum EpdDrawMode mode, int temperature) {
if (!initialized) {
LOG_E(TAG, "EPD not initialized");
return EPD_DRAW_FAILED_ALLOC;
}
if (!powered) {
setPowerOn(true);
}
// Use defaults if not specified
if (mode == MODE_UNKNOWN_WAVEFORM) {
mode = configuration->defaultDrawMode;
}
if (temperature == -1) {
temperature = configuration->defaultTemperature;
}
return epd_hl_update_area(&highlevelState, mode, temperature, area);
}
void EpdiyDisplay::setAllWhite() {
if (!initialized) {
LOG_E(TAG, "EPD not initialized");
return;
}
epd_hl_set_all_white(&highlevelState);
}
// Internal functions
void EpdiyDisplay::flushInternal(const lv_area_t* area, uint8_t* pixelMap, bool isLast) {
if (!initialized) {
LOG_E(TAG, "Cannot flush - EPD not initialized");
return;
}
if (!powered) {
setPowerOn(true);
}
const int x = area->x1;
const int y = area->y1;
const int width = lv_area_get_width(area);
const int height = lv_area_get_height(area);
LOG_D(TAG, "Flushing area: x=%d, y=%d, w=%d, h=%d isLast=%d", x, y, width, height, (int)isLast);
// Convert L8 (8-bit grayscale, 0=black/255=white) to EPDiy 4-bit (0=black/15=white).
// Pack 2 pixels per byte: lower nibble = even column, upper nibble = odd column.
// Row stride includes one padding nibble for odd widths to keep rows aligned.
// Threshold at 128 (matching FastEPD BB_MODE_1BPP): pixels > 127 → full white (15),
// pixels ≤ 127 → full black (0). Maximum contrast for the Mono theme and correct for
// MODE_DU which only drives two levels. For greyscale content / MODE_GL16, replace
// the threshold with `src[col] >> 4` to preserve intermediate grey levels.
const int row_stride = (width + 1) / 2;
for (int row = 0; row < height; ++row) {
const uint8_t* src = pixelMap + static_cast<size_t>(row) * width;
uint8_t* dst = packedBuffer + static_cast<size_t>(row) * row_stride;
for (int col = 0; col < width; col += 2) {
const uint8_t p0 = (src[col] > 127) ? 15u : 0u;
const uint8_t p1 = (col + 1 < width) ? ((src[col + 1] > 127) ? 15u : 0u) : 0u;
dst[col / 2] = static_cast<uint8_t>((p1 << 4) | p0);
}
}
const EpdRect update_area = {
.x = x,
.y = y,
.width = static_cast<uint16_t>(width),
.height = static_cast<uint16_t>(height)
};
// Write pixels into EPDiy's framebuffer (no hardware I/O, just memory)
epd_draw_rotated_image(update_area, packedBuffer, framebuffer);
// Only trigger EPD hardware update on the last flush of this render cycle.
// EPDiy's epd_prep tasks run at configMAX_PRIORITIES-1 with busy-wait loops; calling
// epd_hl_update_area on every partial flush starves IDLE and triggers the task watchdog
// during scroll animations. Batching to one hardware update per LVGL render cycle fixes this.
if (isLast) {
epd_hl_update_screen(
&highlevelState,
static_cast<EpdDrawMode>(configuration->defaultDrawMode | MODE_PACKING_2PPB),
configuration->defaultTemperature
);
}
}
lv_display_rotation_t EpdiyDisplay::epdRotationToLvgl(enum EpdRotation epdRotation) {
// Static lookup table for EPD -> LVGL rotation mapping
// EPDiy: LANDSCAPE = 0°, PORTRAIT = 90° CW, INVERTED_LANDSCAPE = 180°, INVERTED_PORTRAIT = 270° CW
// LVGL: 0 = 0°, 90 = 90° CW, 180 = 180°, 270 = 270° CW
static const lv_display_rotation_t rotationMap[] = {
LV_DISPLAY_ROTATION_0, // EPD_ROT_LANDSCAPE (0)
LV_DISPLAY_ROTATION_270, // EPD_ROT_PORTRAIT (1) - 90° CW in EPD is 270° in LVGL
LV_DISPLAY_ROTATION_180, // EPD_ROT_INVERTED_LANDSCAPE (2)
LV_DISPLAY_ROTATION_90 // EPD_ROT_INVERTED_PORTRAIT (3) - 270° CW in EPD is 90° in LVGL
};
// Validate input and return mapped value
if (epdRotation >= 0 && epdRotation < 4) {
return rotationMap[epdRotation];
}
// Default to landscape if invalid
return LV_DISPLAY_ROTATION_0;
}
enum EpdRotation EpdiyDisplay::lvglRotationToEpd(lv_display_rotation_t lvglRotation) {
// Static lookup table for LVGL -> EPD rotation mapping
static const enum EpdRotation rotationMap[] = {
EPD_ROT_LANDSCAPE, // LV_DISPLAY_ROTATION_0 (0)
EPD_ROT_INVERTED_PORTRAIT, // LV_DISPLAY_ROTATION_90 (1)
EPD_ROT_INVERTED_LANDSCAPE, // LV_DISPLAY_ROTATION_180 (2)
EPD_ROT_PORTRAIT // LV_DISPLAY_ROTATION_270 (3)
};
// Validate input and return mapped value
if (lvglRotation >= LV_DISPLAY_ROTATION_0 && lvglRotation <= LV_DISPLAY_ROTATION_270) {
return rotationMap[lvglRotation];
}
// Default to landscape if invalid
return EPD_ROT_LANDSCAPE;
}
void EpdiyDisplay::rotationEventCallback(lv_event_t* event) {
auto* display = static_cast<EpdiyDisplay*>(lv_event_get_user_data(event));
if (display == nullptr) {
return;
}
lv_display_t* lvgl_display = static_cast<lv_display_t*>(lv_event_get_target(event));
if (lvgl_display == nullptr) {
return;
}
lv_display_rotation_t rotation = lv_display_get_rotation(lvgl_display);
display->handleRotationChange(rotation);
}
void EpdiyDisplay::handleRotationChange(lv_display_rotation_t lvgl_rotation) {
// Map LVGL rotation to EPDiy rotation using lookup table
enum EpdRotation epd_rotation = lvglRotationToEpd(lvgl_rotation);
// Update EPDiy rotation
LOG_I(TAG, "LVGL rotation changed to %d, setting EPDiy rotation to %d", lvgl_rotation, epd_rotation);
epd_set_rotation(epd_rotation);
// Update configuration to keep it in sync
configuration->rotation = epd_rotation;
// Log the new dimensions
LOG_I(TAG, "Display dimensions after rotation: %dx%d", epd_rotated_display_width(), epd_rotated_display_height());
}