mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-04-19 01:45:06 +00:00
- Added `AppHub` app - Added `AppHubDetails` app - Added `cJSON` dependency - Renamed `AppSim` module to `FirmwareSim` - Added extra `tt::app::alertdialg::start()` - Renamed `addApp()`, `removeApp()`, `findAppById()` and `getApps()` to `addAppManifest()`, `removeAppManifest()`, `findAppManifestById()` and `getAppManifests()` - Added `tt::lvgl::toolbar_clear_actions()` - Added `tt::network::EspHttpClient` as a thread-safe wrapper around `esp_http_client` - Added `tt::network::http::download()` to download files - Added `tt::network::ntp::isSynced()` - When time is synced, the timestamp is stored in NVS flash. On boot, it is restored. This helps SSL connections when doing a quick reset: when WiFi reconnects, the user doesn't have to wait for NTP sync before SSL works. - Added `tt::json::Reader` as a `cJSON` wrapper - Added `int64_t` support for `Preferences` - Added `int64_t` support for `Bundle` - Added dependencies: `cJSON`, `esp-tls` - When time is synced via NTP, disable time sync. - Added docs to 'tt::file::` functions - Added `tt::string::join()` that works with `std::vector<const char*>` - Fixed `tt::file::getLastPathSegment()` for the scenario when a path was passed with only a single segment - Set `CONFIG_ESP_MAIN_TASK_STACK_SIZE=5120` (from about 3k) for all boards - Set `CONFIG_MBEDTLS_SSL_PROTO_TLS1_3=y` for all boards
69 lines
1.7 KiB
C++
69 lines
1.7 KiB
C++
/**
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* @brief key-value storage for general purpose.
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* Maps strings on a fixed set of data types.
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*/
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#pragma once
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#include <cstdint>
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#include <string>
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#include <unordered_map>
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namespace tt {
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/**
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* A dictionary that maps keys (strings) onto several atomary types.
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*/
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class Bundle final {
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typedef uint32_t Hash;
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enum class Type {
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Bool,
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Int32,
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Int64,
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String,
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};
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typedef struct {
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Type type;
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union {
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bool value_bool;
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int32_t value_int32;
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int64_t value_int64;
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};
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std::string value_string;
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} Value;
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std::unordered_map<std::string, Value> entries;
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public:
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Bundle() = default;
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Bundle(const Bundle& bundle) {
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this->entries = bundle.entries;
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}
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bool getBool(const std::string& key) const;
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int32_t getInt32(const std::string& key) const;
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int64_t getInt64(const std::string& key) const;
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std::string getString(const std::string& key) const;
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bool hasBool(const std::string& key) const;
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bool hasInt32(const std::string& key) const;
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bool hasInt64(const std::string& key) const;
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bool hasString(const std::string& key) const;
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bool optBool(const std::string& key, bool& out) const;
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bool optInt32(const std::string& key, int32_t& out) const;
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bool optInt64(const std::string& key, int64_t& out) const;
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bool optString(const std::string& key, std::string& out) const;
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void putBool(const std::string& key, bool value);
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void putInt32(const std::string& key, int32_t value);
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void putInt64(const std::string& key, int64_t value);
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void putString(const std::string& key, const std::string& value);
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};
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} // namespace
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