Ken Van Hoeylandt 79d3dd4fdb
Improvements for apps, filesystems, terminal and shell (#659)
app-module

- Apps now have support for:
  - environment variables (inherit from parent app)
  - current workdir
  - window size (when running in terminal)
- Add type aliases like `AppId` and `PackageId`
- Remove data duplication between ledger and app instance records: create `AppManifestSet`
- `AppManifest` usage safety improved: pass by value where needed, or use `AppId` instead of a manifest.

Terminal and shell

- Moved shell commands into coreutils-module as proper apps.
- Refine stack size for terminal and shell because apps now run with their own task and stack (including in-memory apps)

Platform

- Fix for listing root dir on ESP32: wrap posix directory functions and wire in file systems.
- Moved all platform-specific file system init code to platform subprojects

Other

- Fix for screenshot capture (issue with paths)
- Fixes for coreutils app correctness
- Memory optimizations (use more PSRAM where possible) in various locations such as app-module, shell and terminal.
- `ls` and `help` commands now use terminal width and show columns of data by default
- Created fs helpers at `TactilityKernel/include/tactility/filesystem/fs.h` (partially ported from `ShellFs`)
2026-09-25 08:29:27 +02:00

34 lines
1.0 KiB
C++

#include <app/manifest.h>
#include <tactility/memory.h>
#include <cstdio>
#ifdef ESP_PLATFORM
#include <esp_heap_caps.h>
#endif
namespace coreutils::free {
static int32_t main(int /*unused*/, char* /*unused*/[]) {
puts(" total free");
#ifdef ESP_PLATFORM
printf("Heap %15zu %15zu\n", memory_heap_total(), memory_heap_free());
printf("External %15zu %15zu\n", heap_caps_get_total_size(MALLOC_CAP_SPIRAM), heap_caps_get_free_size(MALLOC_CAP_SPIRAM));
#else
// Not the process's own heap capacity - see memory_heap_total()'s doc comment.
printf("System %15zu %15zu\n", memory_heap_total(), memory_heap_free());
#endif
return 0;
}
extern const ::AppManifest manifest = {
.id = "free",
.name = "free",
.category = APP_CATEGORY_SYSTEM,
.location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast<void*>(main) },
.flags = APP_MANIFEST_FLAG_HIDDEN | APP_MANIFEST_FLAG_HEADLESS,
.stack = { .depth = 3072, .desired_memory_capability = 0 },
};
} // namespace coreutils::free