Ken Van Hoeylandt 2345ba6d13
HAL renaming & relocation (#215)
Implemented more consistent naming:
- Moved all HAL devices into their own namespace (and related folder)
- Post-fixed all HAL device names with "Device"
2025-02-09 16:48:23 +01:00

32 lines
845 B
C++

#pragma once
#include "SdlTouch.h"
#include "Tactility/hal/display/DisplayDevice.h"
#include <memory>
/** Hack: variable comes from LvglTask.cpp */
extern lv_disp_t* displayHandle;
class SdlDisplay final : public tt::hal::display::DisplayDevice {
public:
std::string getName() const final { return "SDL Display"; }
std::string getDescription() const final { return ""; }
bool start() override {
return displayHandle != nullptr;
}
bool stop() override { tt_crash("Not supported"); }
std::shared_ptr<tt::hal::touch::TouchDevice> _Nullable createTouch() override { return std::make_shared<SdlTouch>(); }
lv_display_t* _Nullable getLvglDisplay() const override { return displayHandle; }
};
std::shared_ptr<tt::hal::display::DisplayDevice> createDisplay() {
return std::make_shared<SdlDisplay>();
}