mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-10-17 02:45:05 +00:00
- Implemented async keyboard API. Made it backwards compatible. - `KeyboardApi::read_key` and `keyboard_read_key()` automatically forward to subscribing pollers. - Implement `Device::probe` for device hot-plug support. - Implement probing for Tab5 keyboard - Updated coding style guide
208 lines
8.3 KiB
C
208 lines
8.3 KiB
C
// SPDX-License-Identifier: Apache-2.0
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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#include <stdbool.h>
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#include <tactility/device.h>
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#include <tactility/error.h>
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/**
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* @brief Named Unicode codepoints for KeyboardKeyData::key.
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*
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* Some common codepoints.
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* There are no official codepoints for arrow keys, so we use the symbols as placeholder.
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* Subsystems like LVGL can translate these special codepoints to specific actions.
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*/
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typedef enum {
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CODEPOINT_ENTER = '\r',
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CODEPOINT_ESCAPE = '\x1B',
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CODEPOINT_BACKSPACE = '\b',
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CODEPOINT_DELETE = '\x7F',
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CODEPOINT_TAB = '\t',
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CODEPOINT_ARROW_LEFT = 0x2190,
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CODEPOINT_ARROW_UP = 0x2191,
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CODEPOINT_ARROW_RIGHT = 0x2192,
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CODEPOINT_ARROW_DOWN = 0x2193,
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CODEPOINT_HOME = 0x21F1,
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CODEPOINT_END = 0x21F2,
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} CodePoint;
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/**
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* @brief A single key event read from a keyboard device.
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*/
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struct KeyboardKeyData {
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/**
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* @brief The key. Always a Unicode codepoint - never a raw scan code.
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*
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* For a key that produces a character, this is that character's codepoint (e.g. 'a', ' '). For
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* a key with no character representation, or one of the handful of C0 control keys every
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* driver needs, this is one of the CodePoint enum values above - never an LVGL LV_KEY_*
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* constant directly. See ctrl's doc comment below for the CodePoint values that numerically
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* collide with real C0 control codes.
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*/
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uint32_t key;
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/** @brief True if the key was pressed, false if released. */
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bool pressed;
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/**
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* @brief True if another key event is already queued and read_key() should be called again
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* immediately to drain it. False if this was the last pending event.
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*/
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bool continue_reading;
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/**
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* @brief True if Ctrl was held when this key was pressed.
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*
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* Reported separately rather than folded into `key` because the two encodings collide: the C0
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* control codes a terminal expects for Ctrl chords (Ctrl+C is 0x03, Ctrl+K is 0x0B, ...) overlap
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* the four CodePoint values that remain in true C0 range (CODEPOINT_ENTER is Ctrl+M/13,
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* CODEPOINT_BACKSPACE is Ctrl+H/8, CODEPOINT_TAB is Ctrl+I/9, CODEPOINT_ESCAPE is Ctrl+[/27), so
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* a single uint32_t cannot express both. Consumers that want control codes derive them here, e.g.
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* `((key >= 'a' && key <= 'z') || (key >= 'A' && key <= 'Z')) ? (key & 0x1F) : key`
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* when ctrl is set.
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*
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* Drivers whose hardware cannot report Ctrl leave this false.
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*/
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bool ctrl;
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/**
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* @brief True if Alt was held when this key was pressed. See ctrl for why modifiers are reported
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* separately. Drivers whose hardware cannot report Alt leave this false.
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*/
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bool alt;
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/**
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* @brief Standard USB HID keyboard usage code for this key (USB HID Usage Tables, page 0x07),
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* or 0 if this driver doesn't compute one (most don't - `key` is the only field most consumers need).
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* Populated by drivers whose hardware layout maps cleanly onto HID usage codes, so consumers that
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* want to mirror physical key presses as real HID reports (e.g. USB HID output) don't have to
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* reverse-engineer one out of `key`'s codepoint encoding.
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* Encoding is lossy for keys with no Unicode/LVGL representation at all, e.g. F1-F12.
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*/
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uint8_t hid_keycode;
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/**
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* @brief HID modifier bitmask (report byte 0: bit0=LeftCtrl, bit1=LeftShift, bit2=LeftAlt,
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* bit3=LeftGui, bit4-7=Right variants) matching hid_keycode, or 0 if hid_keycode is 0.
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*/
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uint8_t hid_modifier;
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};
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/**
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* @brief Number of key events that can be queued per subscription in the default
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* subscribe/unsubscribe/poll implementation before older subscribers' fanned-out events start
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* being dropped for that subscriber (silently, preserving FIFO order of what's already queued).
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*/
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#define KEYBOARD_EVENT_QUEUE_CAPACITY 4
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/**
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* @brief Caller-owned subscription node for keyboard_subscribe()/keyboard_unsubscribe()/
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* keyboard_poll().
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* @warning `internal` is private to keyboard.cpp; do not read or write it directly.
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*/
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struct KeyboardEventSubscription {
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struct {
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struct Device* device;
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struct KeyboardKeyData queue[KEYBOARD_EVENT_QUEUE_CAPACITY];
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uint8_t head;
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uint8_t count;
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struct KeyboardEventSubscription* next;
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} internal;
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};
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/**
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* @brief API for keyboard drivers.
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*/
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struct KeyboardApi {
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/**
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* @brief Reads the next pending key event, if any.
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* May be NULL if the driver instead pushes events itself via keyboard_emit_key() (e.g. from a dedicated interrupt-handling task).
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* @param[in] device the keyboard device
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* @param[out] data the key event data
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* @retval ERROR_NONE when the operation was successful
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*/
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error_t (*read_key)(struct Device* device, struct KeyboardKeyData* data);
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/**
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* @brief Returns the backlight if the keyboard has one.
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* @warning Returns a referenced device. Must call device_put() afterwards.
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* @param[in] device the keyboard device
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* @param[out] backlight_device the output backlight device
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* @retval ERROR_NONE when the backlight_device was set
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* @retval ERROR_NOT_SUPPORTED when this device has no backlight
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*/
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error_t (*get_backlight)(struct Device* device, struct Device** backlight_device);
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/**
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* @deprecated Use Driver::probe + device_hotplug_register() instead (see DEVICE_FLAG_HOTPLUG)
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* The kernel then starts/stops the device itself instead of leaving it started forever.
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* When DEVICE_FLAG_HOTPLUG is used, use device_is_ready() only for checking if a keyboard is usable.
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*/
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bool (*is_present)(struct Device* device);
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};
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/**
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* @brief Reads the next pending key event using the specified keyboard device. Also fans the
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* result out to every keyboard_subscribe()'d subscriber, same as keyboard_emit_key().
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* @retval ERROR_NONE @a data filled - key == 0 if nothing is pending
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* @retval ERROR_INVALID_STATE @a device isn't currently started (e.g. hotplug-absent)
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* @retval ERROR_NOT_SUPPORTED the driver has no KeyboardApi::read_key (it pushes events via
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* keyboard_emit_key() instead)
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*/
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error_t keyboard_read_key(struct Device* device, struct KeyboardKeyData* data);
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/**
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* @brief Push a key event from @a device to every current subscriber (see keyboard_subscribe()).
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* For a driver whose hardware delivers key events asynchronously (e.g. from a dedicated
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* interrupt-handling task) rather than on demand - KeyboardApi::read_key may be left NULL when
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* the driver calls this instead.
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* @warning Not ISR-safe (takes a mutex); call from a task, not directly from interrupt context.
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* @param[in] device the keyboard device the event originated from
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* @param[in] data the key event
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*/
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void keyboard_emit_key(struct Device* device, struct KeyboardKeyData data);
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/**
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* @brief Returns the backlight if the keyboard has one.
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* @warning Returns a referenced device. Must call device_put() afterwards.
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* @param[in] device the keyboard device
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* @param[out] backlight_device the output backlight device
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* @retval ERROR_NONE when the backlight_device was set
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* @retval ERROR_NOT_SUPPORTED when this device has no backlight
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*/
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error_t keyboard_get_backlight(struct Device* device, struct Device** backlight_device);
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/**
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* @deprecated See KeyboardApi::is_present.
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* @param[in] device the keyboard device
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*/
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bool keyboard_is_present(struct Device* device);
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/**
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* @brief Register @a sub for async key events from @a device, derived from `read_key`.
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* @param[in,out] sub subscription to register; owns the storage, must stay alive (and stationary)
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* until unsubscribed
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* @retval ERROR_NONE on success
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*/
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error_t keyboard_subscribe(struct Device* device, struct KeyboardEventSubscription* sub);
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/**
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* @brief Remove a subscription previously registered with keyboard_subscribe().
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* @retval ERROR_NONE on success
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*/
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error_t keyboard_unsubscribe(struct Device* device, struct KeyboardEventSubscription* sub);
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/**
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* @brief Non-blocking: pop the next event for @a sub if one is already queued.
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* @warning Never blocks.
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* @retval ERROR_NONE @a out_data was filled
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* @retval ERROR_TIMEOUT nothing queued right now
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*/
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error_t keyboard_poll(struct Device* device, struct KeyboardEventSubscription* sub, struct KeyboardKeyData* out_data);
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extern const struct DeviceType KEYBOARD_TYPE;
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#ifdef __cplusplus
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}
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#endif
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