mirror of
https://github.com/ByteWelder/Tactility.git
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* **New Features** - Adds module symbol support and per-module symbol tables, including LVGL symbol exports moved into a dedicated table. * **API** - Adds symbol-resolution APIs and an accessor to enable dynamic lookup between modules. * **Bug Fixes / Chores** - Explicitly initializes module symbol pointers across device and platform modules to avoid uninitialized state. * **Tests** - Updates tests to account for symbol pointer initialization.
139 lines
3.9 KiB
C++
139 lines
3.9 KiB
C++
#include <vector>
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#include <string.h>
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#include <algorithm>
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#include <tactility/concurrent/mutex.h>
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#include <tactility/module.h>
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#define TAG LOG_TAG(module)
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struct ModuleParentPrivate {
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std::vector<struct Module*> modules;
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struct Mutex mutex = { 0 };
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};
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extern "C" {
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#pragma region module_parent
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error_t module_parent_construct(struct ModuleParent* parent) {
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parent->module_parent_private = new (std::nothrow) ModuleParentPrivate();
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if (!parent->module_parent_private) return ERROR_OUT_OF_MEMORY;
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auto* data = static_cast<ModuleParentPrivate*>(parent->module_parent_private);
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mutex_construct(&data->mutex);
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return ERROR_NONE;
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}
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error_t module_parent_destruct(struct ModuleParent* parent) {
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auto* data = static_cast<ModuleParentPrivate*>(parent->module_parent_private);
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if (data == nullptr) return ERROR_NONE;
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mutex_lock(&data->mutex);
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if (!data->modules.empty()) {
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mutex_unlock(&data->mutex);
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return ERROR_INVALID_STATE;
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}
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mutex_unlock(&data->mutex);
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mutex_destruct(&data->mutex);
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delete data;
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parent->module_parent_private = nullptr;
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return ERROR_NONE;
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}
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bool module_parent_resolve_symbol(ModuleParent* parent, const char* symbol_name, uintptr_t* symbol_address) {
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auto* data = static_cast<ModuleParentPrivate*>(parent->module_parent_private);
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mutex_lock(&data->mutex);
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for (auto* module : data->modules) {
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if (!module_is_started(module))
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continue;
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if (module_resolve_symbol(module, symbol_name, symbol_address)) {
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mutex_unlock(&data->mutex);
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return true;
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}
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}
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mutex_unlock(&data->mutex);
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return false;
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}
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#pragma endregion
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#pragma region module
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error_t module_set_parent(struct Module* module, struct ModuleParent* parent) {
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if (module->internal.started) return ERROR_INVALID_STATE;
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if (module->internal.parent == parent) return ERROR_NONE;
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// Remove from old parent
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if (module->internal.parent && module->internal.parent->module_parent_private) {
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auto* old_data = static_cast<ModuleParentPrivate*>(module->internal.parent->module_parent_private);
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mutex_lock(&old_data->mutex);
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auto it = std::find(old_data->modules.begin(), old_data->modules.end(), module);
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if (it != old_data->modules.end()) {
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old_data->modules.erase(it);
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}
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mutex_unlock(&old_data->mutex);
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}
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module->internal.parent = parent;
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// Add to new parent
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if (parent && parent->module_parent_private) {
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auto* new_data = static_cast<ModuleParentPrivate*>(parent->module_parent_private);
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mutex_lock(&new_data->mutex);
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new_data->modules.push_back(module);
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mutex_unlock(&new_data->mutex);
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}
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return ERROR_NONE;
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}
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error_t module_start(struct Module* module) {
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LOG_I(TAG, "start %s", module->name);
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if (module->internal.started) return ERROR_NONE;
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if (!module->internal.parent) return ERROR_INVALID_STATE;
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error_t error = module->start();
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module->internal.started = (error == ERROR_NONE);
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return error;
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}
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bool module_is_started(struct Module* module) {
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return module->internal.started;
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}
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error_t module_stop(struct Module* module) {
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LOG_I(TAG, "stop %s", module->name);
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if (!module->internal.started) return ERROR_NONE;
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error_t error = module->stop();
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if (error != ERROR_NONE) {
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return error;
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}
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module->internal.started = false;
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return error;
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}
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bool module_resolve_symbol(Module* module, const char* symbol_name, uintptr_t* symbol_address) {
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if (!module_is_started(module)) return false;
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auto* symbol_ptr = module->symbols;
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if (symbol_ptr == nullptr) return false;
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while (symbol_ptr->name != nullptr) {
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if (strcmp(symbol_ptr->name, symbol_name) == 0) {
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*symbol_address = reinterpret_cast<uintptr_t>(symbol_ptr->symbol);
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return true;
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}
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symbol_ptr++;
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}
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return false;
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}
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#pragma endregion
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}
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