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https://github.com/ByteWelder/Tactility.git
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30 lines
820 B
C++
30 lines
820 B
C++
#pragma once
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include <Tactility/TactilityCore.h>
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class SdlKeyboard final : public tt::hal::keyboard::KeyboardDevice {
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lv_indev_t* _Nullable handle = nullptr;
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public:
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std::string getName() const override { return "SDL Keyboard"; }
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std::string getDescription() const override { return "SDL keyboard device"; }
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bool startLvgl(lv_display_t* display) override {
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handle = lv_sdl_keyboard_create();
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return handle != nullptr;
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}
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bool stopLvgl() override { tt_crash("Not supported"); }
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bool isAttached() const override { return true; }
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lv_indev_t* _Nullable getLvglIndev() override { return handle; }
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};
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std::shared_ptr<tt::hal::keyboard::KeyboardDevice> createKeyboard() {
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return std::make_shared<SdlKeyboard>();
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}
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