mirror of
https://github.com/ByteWelder/Tactility.git
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- `DisplayDevice` improvements related `DisplayDriver` - Replaced incorrect usage of `spiBusHandle` with `spiHostDevice` in all SPI display devices - Disabled `DisplayDriver` support for RGB displays for now - Updated `GraphicsDemo` project for the above changes - TactilityC improvements: - created `tt_hal_device_find()` - created `tt_hal_display_*` - created `tt_hal_touch_*` - created `tt_lvgl_*` - export `tt_app_*` calls
92 lines
3.1 KiB
C
92 lines
3.1 KiB
C
#pragma once
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#include <tt_kernel.h>
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#include "tt_hal_device.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef void* DisplayDriverHandle;
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enum ColorFormat {
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COLOR_FORMAT_MONOCHROME, // 1 bpp
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COLOR_FORMAT_BGR565,
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COLOR_FORMAT_BGR565_SWAPPED,
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COLOR_FORMAT_RGB565,
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COLOR_FORMAT_RGB565_SWAPPED,
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COLOR_FORMAT_RGB888
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};
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/**
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* Check if the display driver interface is supported for this device.
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* @param[in] displayId the identifier of the display device
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* @return true if the driver is supported.
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*/
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bool tt_hal_display_driver_supported(DeviceId displayId);
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/**
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* Allocate a driver object for the specified displayId.
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* @warning check whether the driver is supported by calling tt_hal_display_driver_supported() first
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* @param[in] displayId the identifier of the display device
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* @return the driver handle
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*/
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DisplayDriverHandle tt_hal_display_driver_alloc(DeviceId displayId);
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/**
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* Free the memory for the display driver.
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* @param[in] handle the display driver handle
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*/
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void tt_hal_display_driver_free(DisplayDriverHandle handle);
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/**
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* Lock the display device. Call this function before doing any draw calls.
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* Certain display devices are on a shared bus (e.g. SPI) so they must run
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* mutually exclusive with other devices on the same bus (e.g. SD card)
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* @param[in] handle the display driver handle
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* @param[in] timeout the maximum amount of ticks to wait for getting a lock
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* @return true if the lock was acquired
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*/
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bool tt_hal_display_driver_lock(DisplayDriverHandle handle, TickType timeout);
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/**
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* Unlock the display device. Must be called exactly once after locking.
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* @param[in] handle the display driver handle
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*/
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void tt_hal_display_driver_unlock(DisplayDriverHandle handle);
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/**
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* @param[in] handle the display driver handle
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* @return the native color format for this display
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*/
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ColorFormat tt_hal_display_driver_get_colorformat(DisplayDriverHandle handle);
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/**
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* @param[in] handle the display driver handle
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* @return the horizontal resolution of the display
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*/
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uint16_t tt_hal_display_driver_get_pixel_width(DisplayDriverHandle handle);
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/**
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* @param[in] handle the display driver handle
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* @return the vertical resolution of the display
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*/
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uint16_t tt_hal_display_driver_get_pixel_height(DisplayDriverHandle handle);
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/**
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* Draw pixels on the screen. Make sure to call the lock function first and unlock afterwards.
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* Many draw calls can be done inbetween a single lock and unlock.
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* @param[in] handle the display driver handle
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* @param[in] xStart the starting x coordinate for rendering the pixel data
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* @param[in] yStart the starting y coordinate for rendering the pixel data
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* @param[in] xEnd the last x coordinate for rendering the pixel data (absolute pixel value, not relative to xStart!)
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* @param[in] yEnd the last y coordinate for rendering the pixel data (absolute pixel value, not relative to yStart!)
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* @param[in] pixelData a buffer of pixels. the data is placed as "RowRowRowRow". The size depends on the ColorFormat
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*/
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void tt_hal_display_driver_draw_bitmap(DisplayDriverHandle handle, int xStart, int yStart, int xEnd, int yEnd, const void* pixelData);
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#ifdef __cplusplus
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}
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#endif
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