2026-07-24 12:05:48 +02:00

48 lines
1.1 KiB
C

// SPDX-License-Identifier: Apache-2.0
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
/**
* @brief Latest pointer (mouse) state as tracked by sdl_input_pump().
*/
struct SdlPointerState {
int32_t x;
int32_t y;
bool pressed;
};
/**
* @brief Drains all pending SDL events exactly once, updating the pointer state and key queue
* below. Safe to call from both the sdl-pointer and sdl-keyboard drivers' polling functions:
* SDL_PollEvent() drains a single global queue, so whichever driver is polled first on a given
* LVGL indev tick pumps events for both.
*/
void sdl_input_pump(void);
/**
* @brief Gets the pointer state as of the most recent sdl_input_pump() call.
*/
void sdl_input_get_pointer_state(struct SdlPointerState* out_state);
/**
* @brief Pops the next queued key event (produced by SDL_KEYDOWN/SDL_TEXTINPUT during
* sdl_input_pump()).
* @retval false when no key event is pending
*/
bool sdl_input_pop_key(uint32_t* out_key);
/**
* @brief Returns true if another key event is queued after the one just popped.
*/
bool sdl_input_has_queued_key(void);
#ifdef __cplusplus
}
#endif