Tactility/Buildscripts/release-simulator.sh
Ken Van Hoeylandt 0ebd471cc0
Reduce internal RAM use: embedded assets, fonts in flash, PSRAM stacks, file_ops (#701)
- The `/system` FAT volume is removed. Its files are embedded in the firmware as generated C arrays.
- Default-size fonts are generated at build time and used from flash.
- The LVGL task and the Launcher run on PSRAM-preferred stacks. A new kernel `file_ops` API takes the file work off those threads.
- `MainDispatcher` is reimplemented as an on-demand task.
- More long-lived state is allocated with the PSRAM-preferring helpers.
- Other fixes and improvements
2026-10-18 17:30:43 +02:00

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#!/bin/sh
#
# Usage: release-simulator.sh [builddir] [target_path]
# Example: release-simulator.sh buildsim release/Simulator-linux-amd64
# Description: Releases the current simulator build files in the specified folder.
#
build_path=$1
target_path=$2
mkdir -p "$target_path"
cp version.txt "$target_path"
cp "$build_path/Tactility/Tactility" "$target_path/"
mkdir -p "$target_path/data"