2025-08-15 21:35:27 +02:00

87 lines
1.9 KiB
C++

#include "EspLcdTouch.h"
#include <EspLcdNativeTouch.h>
#include <esp_lvgl_port_touch.h>
#include <Tactility/LogEsp.h>
constexpr const char* TAG = "EspLcdTouch";
bool EspLcdTouch::start() {
if (!createIoHandle(ioHandle) != ESP_OK) {
TT_LOG_E(TAG, "Touch IO failed");
return false;
}
config = createEspLcdTouchConfig();
if (!createTouchHandle(ioHandle, config, touchHandle)) {
TT_LOG_E(TAG, "Driver init failed");
esp_lcd_panel_io_del(ioHandle);
ioHandle = nullptr;
return false;
}
return true;
}
bool EspLcdTouch::stop() {
if (lvglDevice != nullptr) {
stopLvgl();
}
if (ioHandle != nullptr) {
esp_lcd_panel_io_del(ioHandle);
ioHandle = nullptr;
}
if (touchHandle != nullptr) {
esp_lcd_touch_del(touchHandle);
touchHandle = nullptr;
}
return true;
}
bool EspLcdTouch::startLvgl(lv_disp_t* display) {
if (lvglDevice != nullptr) {
return false;
}
if (nativeTouch != nullptr && nativeTouch.use_count() > 1) {
TT_LOG_W(TAG, "NativeTouch is still in use.");
}
const lvgl_port_touch_cfg_t touch_cfg = {
.disp = display,
.handle = touchHandle,
};
TT_LOG_I(TAG, "Adding touch to LVGL");
lvglDevice = lvgl_port_add_touch(&touch_cfg);
if (lvglDevice == nullptr) {
TT_LOG_E(TAG, "Adding touch failed");
return false;
}
return true;
}
bool EspLcdTouch::stopLvgl() {
if (lvglDevice == nullptr) {
return false;
}
lvgl_port_remove_touch(lvglDevice);
lvglDevice = nullptr;
return true;
}
std::shared_ptr<tt::hal::touch::NativeTouch> _Nullable EspLcdTouch::getNativeTouch() {
assert(lvglDevice == nullptr); // Still attached to LVGL context. Call stopLvgl() first.
if (nativeTouch == nullptr) {
nativeTouch = std::make_shared<EspLcdNativeTouch>(touchHandle);
}
return nativeTouch;
}