mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
87 lines
1.9 KiB
C++
87 lines
1.9 KiB
C++
#include "EspLcdTouch.h"
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#include <EspLcdNativeTouch.h>
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#include <esp_lvgl_port_touch.h>
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#include <Tactility/LogEsp.h>
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constexpr const char* TAG = "EspLcdTouch";
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bool EspLcdTouch::start() {
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if (!createIoHandle(ioHandle) != ESP_OK) {
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TT_LOG_E(TAG, "Touch IO failed");
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return false;
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}
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config = createEspLcdTouchConfig();
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if (!createTouchHandle(ioHandle, config, touchHandle)) {
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TT_LOG_E(TAG, "Driver init failed");
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esp_lcd_panel_io_del(ioHandle);
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ioHandle = nullptr;
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return false;
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}
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return true;
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}
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bool EspLcdTouch::stop() {
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if (lvglDevice != nullptr) {
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stopLvgl();
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}
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if (ioHandle != nullptr) {
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esp_lcd_panel_io_del(ioHandle);
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ioHandle = nullptr;
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}
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if (touchHandle != nullptr) {
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esp_lcd_touch_del(touchHandle);
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touchHandle = nullptr;
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}
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return true;
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}
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bool EspLcdTouch::startLvgl(lv_disp_t* display) {
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if (lvglDevice != nullptr) {
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return false;
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}
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if (nativeTouch != nullptr && nativeTouch.use_count() > 1) {
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TT_LOG_W(TAG, "NativeTouch is still in use.");
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}
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const lvgl_port_touch_cfg_t touch_cfg = {
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.disp = display,
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.handle = touchHandle,
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};
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TT_LOG_I(TAG, "Adding touch to LVGL");
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lvglDevice = lvgl_port_add_touch(&touch_cfg);
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if (lvglDevice == nullptr) {
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TT_LOG_E(TAG, "Adding touch failed");
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return false;
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}
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return true;
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}
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bool EspLcdTouch::stopLvgl() {
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if (lvglDevice == nullptr) {
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return false;
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}
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lvgl_port_remove_touch(lvglDevice);
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lvglDevice = nullptr;
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return true;
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}
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std::shared_ptr<tt::hal::touch::NativeTouch> _Nullable EspLcdTouch::getNativeTouch() {
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assert(lvglDevice == nullptr); // Still attached to LVGL context. Call stopLvgl() first.
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if (nativeTouch == nullptr) {
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nativeTouch = std::make_shared<EspLcdNativeTouch>(touchHandle);
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}
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return nativeTouch;
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}
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