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https://github.com/ByteWelder/Tactility.git
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60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
#pragma once
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#include <Tactility/hal/display/DisplayDevice.h>
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#include <esp_lcd_types.h>
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#include <esp_lvgl_port_disp.h>
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#include <Tactility/Check.h>
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#include <Tactility/hal/display/NativeDisplay.h>
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class EspLcdDisplay : tt::hal::display::DisplayDevice {
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esp_lcd_panel_io_handle_t ioHandle = nullptr;
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esp_lcd_panel_handle_t panelHandle = nullptr;
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lv_display_t* lvglDisplay = nullptr;
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lvgl_port_display_cfg_t lvglPortDisplayConfig;
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std::shared_ptr<tt::hal::display::NativeDisplay> nativeDisplay;
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protected:
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// Used for sending commands such as setting curves
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esp_lcd_panel_io_handle_t getIoHandle() const { return ioHandle; }
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virtual bool createIoHandle(esp_lcd_panel_io_handle_t& outHandle) = 0;
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virtual bool createPanelHandle(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t& panelHandle) = 0;
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virtual lvgl_port_display_cfg_t getLvglPortDisplayConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) = 0;
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virtual bool isRgbPanel() const { return false; }
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virtual lvgl_port_display_rgb_cfg_t getLvglPortDisplayRgbConfig(esp_lcd_panel_io_handle_t ioHandle, esp_lcd_panel_handle_t panelHandle) { tt_crash("Not supported"); }
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public:
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~EspLcdDisplay() override;
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bool start() final;
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bool stop() final;
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// region LVGL
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bool supportsLvgl() const final { return true; }
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bool startLvgl() final;
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bool stopLvgl() final;
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lv_display_t* _Nullable getLvglDisplay() const final { return lvglDisplay; }
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// endregion
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// region NativedDisplay
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/** @return a NativeDisplay instance if this device supports it */
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std::shared_ptr<tt::hal::display::NativeDisplay> _Nullable getNativeDisplay() final;
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// endregion
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};
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