Tactility/TactilityC/Source/tt_lvgl_toolbar.cpp
Ken Van Hoeylandt 6d1d08944b
LVGL improvements for TactilityC (#233)
- Expose various `lv_event`-related functions
- Expose `tt::lvgl::toolbar`-related functions
- Update sample app and improved docs
2025-02-22 23:12:03 +01:00

35 lines
1.1 KiB
C++

#include "tt_lvgl_toolbar.h"
#include <Tactility/lvgl/Toolbar.h>
extern "C" {
lv_obj_t* tt_lvgl_toolbar_create(lv_obj_t* parent, const char* title) {
return tt::lvgl::toolbar_create(parent, title);
}
lv_obj_t* tt_lvgl_toolbar_create_for_app(lv_obj_t* parent, AppHandle context) {
return tt::lvgl::toolbar_create(parent, *(tt::app::AppContext*)context);
}
void toolbar_set_title(lv_obj_t* obj, const char* title) {
tt::lvgl::toolbar_set_title(obj, title);
}
void toolbar_set_nav_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
tt::lvgl::toolbar_set_nav_action(obj, icon, callback, callbackEventUserData);
}
lv_obj_t* toolbar_add_button_action(lv_obj_t* obj, const char* icon, lv_event_cb_t callback, void* callbackEventUserData) {
return tt::lvgl::toolbar_add_button_action(obj, icon, callback, callbackEventUserData);
}
lv_obj_t* toolbar_add_switch_action(lv_obj_t* obj) {
return tt::lvgl::toolbar_add_switch_action(obj);
}
lv_obj_t* toolbar_add_spinner_action(lv_obj_t* obj) {
return tt::lvgl::toolbar_add_spinner_action(obj);
}
}