Ken Van Hoeylandt 0042ce6d32
Fix SDK (#487)
* **New Features**
  * Added a full SDK integration test suite with a minimal sample app and automated multi-platform build/run flows.
  * Added a new CLI build tool to orchestrate SDK download, build, packaging, and device install/run.

* **Documentation**
  * Added typography design token suggestion to ideas.

* **Chores**
  * Updated CI to run SDK integration prep and test steps.
  * Adjusted build artifact paths, license mappings, and repository ignore rules (including .tactility).
2026-02-06 22:50:13 +01:00

42 lines
1.3 KiB
C

#include <tt_app.h>
#include <tt_lvgl_toolbar.h>
#include <tactility/concurrent/dispatcher.h>
#include <tactility/concurrent/event_group.h>
#include <tactility/concurrent/mutex.h>
#include <tactility/concurrent/recursive_mutex.h>
#include <tactility/concurrent/thread.h>
#include <tactility/concurrent/timer.h>
#include <tactility/drivers/gpio.h>
#include <tactility/drivers/gpio_controller.h>
#include <tactility/drivers/i2c_controller.h>
#include <tactility/drivers/i2s_controller.h>
#include <tactility/drivers/root.h>
#include <tactility/check.h>
#include <tactility/defines.h>
#include <tactility/delay.h>
#include <tactility/device.h>
#include <tactility/driver.h>
#include <tactility/error.h>
#include <tactility/log.h>
#include <tactility/module.h>
#include <tactility/time.h>
#include <tactility/lvgl_module.h>
static void onShowApp(AppHandle app, void* data, lv_obj_t* parent) {
lv_obj_t* toolbar = tt_lvgl_toolbar_create_for_app(parent, app);
lv_obj_align(toolbar, LV_ALIGN_TOP_MID, 0, 0);
lv_obj_t* label = lv_label_create(parent);
lv_label_set_text(label, "Hello, world!");
lv_obj_align(label, LV_ALIGN_CENTER, 0, 0);
}
int main(int argc, char* argv[]) {
tt_app_register((AppRegistration) {
.onShow = onShowApp
});
return 0;
}