Ken Van Hoeylandt f943c4dd69
Move tests to relevant subprojects (#615)
- Moved test projects to the parent project they belong to
- Improved test stability/corectness
- Improved recursive directory deletion by safely ignoring current- and parent-directory entries.
- Update docs
2026-08-13 23:01:12 +02:00

68 lines
2.3 KiB
C++

#include "doctest.h"
#include <Tactility/Semaphore.h>
#include <Tactility/Timer.h>
#include <atomic>
using namespace tt;
// stop() only enqueues a command; it doesn't wait for the timer service task to process it or
// finish an in-flight callback. Queuing a pending callback on that same queue and waiting for it
// does, since the service task processes its queue in order.
void waitForTimerServiceIdle(Timer& timer) {
Semaphore done(1, 0);
auto markDone = [](void* context, uint32_t) {
static_cast<Semaphore*>(context)->release();
};
REQUIRE(timer.setPendingCallback(markDone, &done, 0, pdMS_TO_TICKS(2000)));
REQUIRE(done.acquire(pdMS_TO_TICKS(2000)));
}
TEST_CASE("TimerType::Periodic timers can be stopped and restarted") {
std::atomic<int> counter{0};
auto* timer = new Timer(Timer::Type::Periodic, 1, [&counter] { counter++; });
CHECK_EQ(timer->start(), true);
kernel::delayTicks(10);
CHECK_EQ(timer->stop(), true);
waitForTimerServiceIdle(*timer);
const auto first_run_count = counter.load();
CHECK_EQ(timer->start(), true);
kernel::delayTicks(10);
CHECK_EQ(timer->stop(), true);
waitForTimerServiceIdle(*timer);
delete timer;
CHECK_GT(counter.load(), first_run_count);
}
TEST_CASE("TimerType::Periodic calls the callback periodically") {
int ticks_to_run = 10;
std::atomic<int> counter{0};
auto* timer = new Timer(Timer::Type::Periodic, 1, [&counter] { counter++; });
CHECK_EQ(timer->start(), true);
kernel::delayTicks(ticks_to_run);
CHECK_EQ(timer->stop(), true);
waitForTimerServiceIdle(*timer);
delete timer;
// Exact count isn't guaranteed (scheduling slop around start()/stop()), so this only checks
// that the callback fired repeatedly, not an exact tick-for-tick match.
CHECK_GE(counter.load(), ticks_to_run / 2);
}
TEST_CASE("restarting TimerType::Once timers calls the callback again") {
std::atomic<int> counter{0};
auto* timer = new Timer(Timer::Type::Once, 1, [&counter] { counter++; });
CHECK_EQ(timer->start(), true);
kernel::delayTicks(10);
CHECK_EQ(timer->stop(), true);
CHECK_EQ(timer->start(), true);
kernel::delayTicks(10);
CHECK_EQ(timer->stop(), true);
waitForTimerServiceIdle(*timer);
delete timer;
CHECK_EQ(counter.load(), 2);
}