Tactility/Modules/lvgl-module/source-fonts/material_symbols_launcher_30.c
Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

177 lines
5.7 KiB
C

/*******************************************************************************
* Size: 30 px
* Bpp: 2
* Opts: --no-compress --no-prefilter --bpp 2 --size 30 --font MaterialSymbolsRounded.ttf -r 0xE5C3,0xE2C7,0xE8B8 --format lvgl -o ../source-fonts/material_symbols_launcher_30.c --force-fast-kern-format
******************************************************************************/
#ifdef LV_LVGL_H_INCLUDE_SIMPLE
#include "lvgl.h"
#else
#include "lvgl/lvgl.h"
#endif
#ifndef MATERIAL_SYMBOLS_LAUNCHER_30
#define MATERIAL_SYMBOLS_LAUNCHER_30 1
#endif
#if MATERIAL_SYMBOLS_LAUNCHER_30
/*-----------------
* BITMAPS
*----------------*/
/*Store the image of the glyphs*/
static LV_ATTRIBUTE_LARGE_CONST const uint8_t glyph_bitmap[] = {
/* U+E2C7 "" */
0x1f, 0xff, 0xf8, 0x0, 0x0, 0x0, 0x3, 0xff,
0xff, 0xf0, 0x0, 0x0, 0x0, 0x7e, 0xaa, 0xaf,
0xea, 0xaa, 0xa9, 0xb, 0xc0, 0x0, 0xbf, 0xff,
0xff, 0xfc, 0xbc, 0x0, 0x2, 0xff, 0xff, 0xff,
0xdb, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x3e, 0xbc,
0x0, 0x0, 0x0, 0x0, 0x3, 0xeb, 0xc0, 0x0,
0x0, 0x0, 0x0, 0x3e, 0xbc, 0x0, 0x0, 0x0,
0x0, 0x3, 0xeb, 0xc0, 0x0, 0x0, 0x0, 0x0,
0x3e, 0xbc, 0x0, 0x0, 0x0, 0x0, 0x3, 0xeb,
0xc0, 0x0, 0x0, 0x0, 0x0, 0x3e, 0xbc, 0x0,
0x0, 0x0, 0x0, 0x3, 0xeb, 0xc0, 0x0, 0x0,
0x0, 0x0, 0x3e, 0xbc, 0x0, 0x0, 0x0, 0x0,
0x3, 0xeb, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x3e,
0xbc, 0x0, 0x0, 0x0, 0x0, 0x3, 0xe7, 0xea,
0xaa, 0xaa, 0xaa, 0xaa, 0xbd, 0x3f, 0xff, 0xff,
0xff, 0xff, 0xff, 0xc1, 0xff, 0xff, 0xff, 0xff,
0xff, 0xf4,
/* U+E5C3 "" */
0x2e, 0x0, 0xbd, 0x1, 0xf4, 0xbf, 0x81, 0xff,
0x3, 0xfd, 0xff, 0xc2, 0xff, 0x7, 0xfe, 0xbf,
0x81, 0xff, 0x3, 0xfd, 0x2e, 0x0, 0xbd, 0x1,
0xf4, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x7f, 0x40, 0xfe, 0x2, 0xf8, 0xff, 0xc2, 0xff,
0x7, 0xfd, 0xff, 0xc2, 0xff, 0x7, 0xfd, 0xbf,
0x81, 0xff, 0x3, 0xfc, 0x19, 0x0, 0x68, 0x0,
0xa0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
0x0, 0x0, 0x0, 0x2e, 0x0, 0xbd, 0x1, 0xf4,
0xbf, 0x81, 0xff, 0x3, 0xfd, 0xff, 0xc2, 0xff,
0x7, 0xfe, 0xbf, 0x81, 0xff, 0x3, 0xfd, 0x2e,
0x0, 0xbd, 0x1, 0xf4,
/* U+E8B8 "" */
0x0, 0x0, 0x1, 0xa4, 0x0, 0x0, 0x0, 0x0,
0x1, 0xff, 0xf4, 0x0, 0x0, 0x0, 0x0, 0x2f,
0xff, 0x80, 0x0, 0x0, 0x0, 0x3, 0xe0, 0xbc,
0x0, 0x0, 0x0, 0x90, 0x3e, 0xb, 0xc0, 0x60,
0x0, 0x3f, 0xff, 0xd0, 0x7f, 0xff, 0xc0, 0xb,
0xff, 0xf8, 0x2, 0xff, 0xfe, 0x1, 0xf8, 0xbc,
0x0, 0x3, 0xe2, 0xf4, 0x3f, 0x0, 0x0, 0x50,
0x0, 0xf, 0xc3, 0xf4, 0x0, 0xbf, 0xe0, 0x1,
0xfc, 0x1f, 0xe0, 0x2f, 0xff, 0x80, 0xbf, 0x40,
0x7f, 0x43, 0xff, 0xfc, 0x1f, 0xd0, 0x1, 0xf0,
0x7f, 0xff, 0xd0, 0xf4, 0x0, 0x1f, 0x7, 0xff,
0xfd, 0xf, 0x40, 0x7, 0xf4, 0x3f, 0xff, 0xc1,
0xfd, 0x1, 0xfe, 0x2, 0xff, 0xf8, 0xb, 0xf4,
0x3f, 0x40, 0xb, 0xfe, 0x0, 0x1f, 0xc3, 0xf0,
0x0, 0x5, 0x0, 0x0, 0xf8, 0x1f, 0x8b, 0xc0,
0x0, 0x3e, 0x2f, 0x40, 0xbf, 0xff, 0x80, 0x2f,
0xff, 0xe0, 0x3, 0xff, 0xfd, 0x7, 0xff, 0xfc,
0x0, 0x9, 0x3, 0xe0, 0xbc, 0xa, 0x0, 0x0,
0x0, 0x3e, 0xb, 0xc0, 0x0, 0x0, 0x0, 0x2,
0xff, 0xf8, 0x0, 0x0, 0x0, 0x0, 0x1f, 0xff,
0x40, 0x0, 0x0, 0x0, 0x0, 0x1a, 0x40, 0x0,
0x0
};
/*---------------------
* GLYPH DESCRIPTION
*--------------------*/
static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 0, .adv_w = 0, .box_w = 0, .box_h = 0, .ofs_x = 0, .ofs_y = 0} /* id = 0 reserved */,
{.bitmap_index = 0, .adv_w = 480, .box_w = 26, .box_h = 20, .ofs_x = 2, .ofs_y = 5},
{.bitmap_index = 130, .adv_w = 480, .box_w = 20, .box_h = 20, .ofs_x = 5, .ofs_y = 5},
{.bitmap_index = 230, .adv_w = 480, .box_w = 26, .box_h = 26, .ofs_x = 2, .ofs_y = 2}
};
/*---------------------
* CHARACTER MAPPING
*--------------------*/
static const uint16_t unicode_list_0[] = {
0x0, 0x2fc, 0x5f1
};
/*Collect the unicode lists and glyph_id offsets*/
static const lv_font_fmt_txt_cmap_t cmaps[] =
{
{
.range_start = 58055, .range_length = 1522, .glyph_id_start = 1,
.unicode_list = unicode_list_0, .glyph_id_ofs_list = NULL, .list_length = 3, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
}
};
/*--------------------
* ALL CUSTOM DATA
*--------------------*/
#if LVGL_VERSION_MAJOR == 8
/*Store all the custom data of the font*/
static lv_font_fmt_txt_glyph_cache_t cache;
#endif
#if LVGL_VERSION_MAJOR >= 8
static const lv_font_fmt_txt_dsc_t font_dsc = {
#else
static lv_font_fmt_txt_dsc_t font_dsc = {
#endif
.glyph_bitmap = glyph_bitmap,
.glyph_dsc = glyph_dsc,
.cmaps = cmaps,
.kern_dsc = NULL,
.kern_scale = 0,
.cmap_num = 1,
.bpp = 2,
.kern_classes = 0,
.bitmap_format = 0,
#if LVGL_VERSION_MAJOR == 8
.cache = &cache
#endif
};
/*-----------------
* PUBLIC FONT
*----------------*/
/*Initialize a public general font descriptor*/
#if LVGL_VERSION_MAJOR >= 8
const lv_font_t material_symbols_launcher_30 = {
#else
lv_font_t material_symbols_launcher_30 = {
#endif
.get_glyph_dsc = lv_font_get_glyph_dsc_fmt_txt, /*Function pointer to get glyph's data*/
.get_glyph_bitmap = lv_font_get_bitmap_fmt_txt, /*Function pointer to get glyph's bitmap*/
.line_height = 26, /*The maximum line height required by the font*/
.base_line = -2, /*Baseline measured from the bottom of the line*/
#if !(LVGL_VERSION_MAJOR == 6 && LVGL_VERSION_MINOR == 0)
.subpx = LV_FONT_SUBPX_NONE,
#endif
#if LV_VERSION_CHECK(7, 4, 0) || LVGL_VERSION_MAJOR >= 8
.underline_position = 0,
.underline_thickness = 0,
#endif
.dsc = &font_dsc, /*The custom font data. Will be accessed by `get_glyph_bitmap/dsc` */
#if LV_VERSION_CHECK(8, 2, 0) || LVGL_VERSION_MAJOR >= 9
.fallback = NULL,
#endif
.user_data = NULL,
};
#endif /*#if MATERIAL_SYMBOLS_LAUNCHER_30*/