Ken Van Hoeylandt 9a11e6f47b
Implement UI scaling and more (#501)
**New Features**
 * Runtime font accessors and new symbol fonts for text, launcher, statusbar, and shared icons.
 * Added font height base setting to device.properties
 * Text fonts now have 3 sizes: small, default, large

**Improvements**
 * Renamed `UiScale` to `UiDensity`
 * Statusbar, toolbar and many UI components now compute heights and spacing from fonts/density.
 * SSD1306 initialization sequence refined for more stable startup.
 * Multiple image assets replaced by symbol-font rendering.
 * Many layout improvements related to density, font scaling and icon scaling
 * Updated folder name capitalization for newer style
2026-02-15 01:41:47 +01:00

29 lines
631 B
C

// SPDX-License-Identifier: Apache-2.0
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
enum class HalDeviceType {
HAL_DEVICE_TYPE_I2C,
HAL_DEVICE_TYPE_DISPLAY,
HAL_DEVICE_TYPE_TOUCH,
HAL_DEVICE_TYPE_SDCARD,
HAL_DEVICE_TYPE_KEYBOARD,
HAL_DEVICE_TYPE_ENCODER,
HAL_DEVICE_TYPE_POWER,
HAL_DEVICE_TYPE_GPS,
HAL_DEVICE_TYPE_OTHER
};
HalDeviceType hal_device_get_type(struct Device* device);
void hal_device_for_each_of_type(HalDeviceType type, void* context, bool(*onDevice)(struct Device* device, void* context));
extern const struct DeviceType HAL_DEVICE_TYPE;
#ifdef __cplusplus
}
#endif