Ken Van Hoeylandt f620255c41
New logging and more (#446)
- `TT_LOG_*` macros are replaced by `Logger` via `#include<Tactility/Logger.h>`
- Changed default timezone to Europe/Amsterdam
- Fix for logic bug in unPhone hardware
- Fix for init/deinit in DRV2605 driver
- Other fixes
- Removed optimization that broke unPhone (disabled the moving of heap-related functions to flash)
2026-01-06 22:35:39 +01:00

222 lines
6.7 KiB
C++

#include "TpagerKeyboard.h"
#include <Tactility/hal/i2c/I2c.h>
#include <Tactility/Logger.h>
#include <driver/i2c.h>
#include <driver/gpio.h>
static const auto LOGGER = tt::Logger("TpagerKeyboard");
constexpr auto BACKLIGHT = GPIO_NUM_46;
constexpr auto KB_ROWS = 4;
constexpr auto KB_COLS = 10;
// Lowercase Keymap
static constexpr char keymap_lc[KB_ROWS][KB_COLS] = {
{'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p'},
{'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', LV_KEY_ENTER},
{'\0', 'z', 'x', 'c', 'v', 'b', 'n', 'm', '\0', LV_KEY_BACKSPACE},
{' ', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'}
};
// Uppercase Keymap
static constexpr char keymap_uc[KB_ROWS][KB_COLS] = {
{'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P'},
{'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', LV_KEY_ENTER},
{'\0', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', '\0', LV_KEY_BACKSPACE},
{' ', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'}
};
// Symbol Keymap
static constexpr char keymap_sy[KB_ROWS][KB_COLS] = {
{'1', '2', '3', '4', '5', '6', '7', '8', '9', '0'},
{'.', '/', '+', '-', '=', ':', '\'', '"', '@', '\t'},
{'\0', '_', '$', ';', '?', '!', ',', '.', '\0', LV_KEY_BACKSPACE},
{' ', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0', '\0'}
};
void TpagerKeyboard::readCallback(lv_indev_t* indev, lv_indev_data_t* data) {
auto keyboard = static_cast<TpagerKeyboard*>(lv_indev_get_user_data(indev));
char keypress = 0;
if (xQueueReceive(keyboard->queue, &keypress, 0) == pdPASS) {
data->key = keypress;
data->state = LV_INDEV_STATE_PRESSED;
} else {
data->key = 0;
data->state = LV_INDEV_STATE_RELEASED;
}
}
void TpagerKeyboard::processKeyboard() {
static bool shift_pressed = false;
static bool sym_pressed = false;
static bool cap_toggle = false;
static bool cap_toggle_armed = true;
bool anykey_pressed = false;
if (keypad->update()) {
anykey_pressed = (keypad->pressed_key_count > 0);
for (int i = 0; i < keypad->pressed_key_count; i++) {
auto row = keypad->pressed_list[i].row;
auto col = keypad->pressed_list[i].col;
auto hold = keypad->pressed_list[i].hold_time;
if ((row == 2) && (col == 0)) {
sym_pressed = true;
}
if ((row == 2) && (col == 8)) {
shift_pressed = true;
}
}
if ((sym_pressed && shift_pressed) && cap_toggle_armed) {
cap_toggle = !cap_toggle;
cap_toggle_armed = false;
}
for (int i = 0; i < keypad->pressed_key_count; i++) {
auto row = keypad->pressed_list[i].row;
auto col = keypad->pressed_list[i].col;
auto hold = keypad->pressed_list[i].hold_time;
char chr = '\0';
if (sym_pressed) {
chr = keymap_sy[row][col];
} else if (shift_pressed || cap_toggle) {
chr = keymap_uc[row][col];
} else {
chr = keymap_lc[row][col];
}
if (chr != '\0') xQueueSend(queue, &chr, 50 / portTICK_PERIOD_MS);
}
for (int i = 0; i < keypad->released_key_count; i++) {
auto row = keypad->released_list[i].row;
auto col = keypad->released_list[i].col;
if ((row == 2) && (col == 0)) {
sym_pressed = false;
}
if ((row == 2) && (col == 8)) {
shift_pressed = false;
}
}
if ((!sym_pressed && !shift_pressed) && !cap_toggle_armed) {
cap_toggle_armed = true;
}
if (anykey_pressed) {
makeBacklightImpulse();
}
}
}
bool TpagerKeyboard::startLvgl(lv_display_t* display) {
backlightOkay = initBacklight(BACKLIGHT, 30000, LEDC_TIMER_0, LEDC_CHANNEL_1);
keypad->init(KB_ROWS, KB_COLS);
assert(inputTimer == nullptr);
inputTimer = std::make_unique<tt::Timer>(tt::Timer::Type::Periodic, tt::kernel::millisToTicks(20), [this] {
processKeyboard();
});
assert(backlightImpulseTimer == nullptr);
backlightImpulseTimer = std::make_unique<tt::Timer>(tt::Timer::Type::Periodic, tt::kernel::millisToTicks(50), [this] {
processBacklightImpulse();
});
kbHandle = lv_indev_create();
lv_indev_set_type(kbHandle, LV_INDEV_TYPE_KEYPAD);
lv_indev_set_read_cb(kbHandle, &readCallback);
lv_indev_set_display(kbHandle, display);
lv_indev_set_user_data(kbHandle, this);
inputTimer->start();
backlightImpulseTimer->start();
return true;
}
bool TpagerKeyboard::stopLvgl() {
assert(inputTimer);
inputTimer->stop();
inputTimer = nullptr;
assert(backlightImpulseTimer);
backlightImpulseTimer->stop();
backlightImpulseTimer = nullptr;
lv_indev_delete(kbHandle);
kbHandle = nullptr;
return true;
}
bool TpagerKeyboard::isAttached() const {
return tt::hal::i2c::masterHasDeviceAtAddress(keypad->getPort(), keypad->getAddress(), 100);
}
bool TpagerKeyboard::initBacklight(gpio_num_t pin, uint32_t frequencyHz, ledc_timer_t timer, ledc_channel_t channel) {
backlightPin = pin;
backlightTimer = timer;
backlightChannel = channel;
ledc_timer_config_t ledc_timer = {
.speed_mode = LEDC_LOW_SPEED_MODE,
.duty_resolution = LEDC_TIMER_8_BIT,
.timer_num = backlightTimer,
.freq_hz = frequencyHz,
.clk_cfg = LEDC_AUTO_CLK,
.deconfigure = false
};
if (ledc_timer_config(&ledc_timer) != ESP_OK) {
LOGGER.error("Backlight timer config failed");
return false;
}
ledc_channel_config_t ledc_channel = {
.gpio_num = backlightPin,
.speed_mode = LEDC_LOW_SPEED_MODE,
.channel = backlightChannel,
.intr_type = LEDC_INTR_DISABLE,
.timer_sel = backlightTimer,
.duty = 0,
.hpoint = 0,
.sleep_mode = LEDC_SLEEP_MODE_NO_ALIVE_NO_PD,
.flags = {
.output_invert = 0
}
};
if (ledc_channel_config(&ledc_channel) != ESP_OK) {
LOGGER.error("Backlight channel config failed");
}
return true;
}
bool TpagerKeyboard::setBacklightDuty(uint8_t duty) {
if (!backlightOkay) {
LOGGER.error("Backlight not ready");
return false;
}
return (ledc_set_duty(LEDC_LOW_SPEED_MODE, backlightChannel, duty) == ESP_OK) &&
(ledc_update_duty(LEDC_LOW_SPEED_MODE, backlightChannel) == ESP_OK);
}
void TpagerKeyboard::makeBacklightImpulse() {
backlightImpulseDuty = 255;
setBacklightDuty(backlightImpulseDuty);
}
void TpagerKeyboard::processBacklightImpulse() {
if (backlightImpulseDuty > 64) {
backlightImpulseDuty--;
setBacklightDuty(backlightImpulseDuty);
}
}