#pragma once #include "freertos/FreeRTOS.h" #include "freertos/semphr.h" #include "gui.h" #include "message_queue.h" #include "mutex.h" #include "pubsub.h" #include "view_port.h" #include "view_port_i.h" #include #define GUI_THREAD_FLAG_DRAW (1 << 0) #define GUI_THREAD_FLAG_INPUT (1 << 1) #define GUI_THREAD_FLAG_EXIT (1 << 2) #define GUI_THREAD_FLAG_ALL (GUI_THREAD_FLAG_DRAW | GUI_THREAD_FLAG_INPUT | GUI_THREAD_FLAG_EXIT) /** Gui structure */ struct Gui { // Thread and lock FuriThread* thread; SemaphoreHandle_t mutex; // Layers and Canvas ViewPort* layers[GuiLayerMAX]; lv_obj_t* lvgl_parent; // Input /* FuriMessageQueue* input_queue; FuriPubSub* input_events; uint8_t ongoing_input; ViewPort* ongoing_input_view_port; */ }; /** Update GUI, request redraw * * @param gui Gui instance */ void gui_request_draw(); ///** Input event callback // * // * Used to receive input from input service or to inject new input events // * // * @param[in] value The value pointer (InputEvent*) // * @param ctx The context (Gui instance) // */ //void gui_input_events_callback(const void* value, void* ctx); /** Lock GUI * * @param gui The Gui instance */ void gui_lock(); /** Unlock GUI * * @param gui The Gui instance */ void gui_unlock();