#pragma once #include #include #include class SdlKeyboard final : public tt::hal::keyboard::KeyboardDevice { lv_indev_t* _Nullable handle = nullptr; public: std::string getName() const override { return "SDL Keyboard"; } std::string getDescription() const override { return "SDL keyboard device"; } bool startLvgl(lv_display_t* display) override { handle = lv_sdl_keyboard_create(); return handle != nullptr; } bool stopLvgl() override { check(false, "Not supported"); } bool isAttached() const override { return true; } lv_indev_t* _Nullable getLvglIndev() override { return handle; } };