// SPDX-License-Identifier: Apache-2.0 #include #include #include #include #include // Define the internal FileSystem structure struct FileSystem { const FileSystemApi* api; void* data; }; // Global list of file systems and its mutex struct FileSystemsLedger { std::vector file_systems; // Use recursive mutex so that file_system_for_each() can lock within the callback RecursiveMutex mutex {}; FileSystemsLedger() { recursive_mutex_construct(&mutex); } ~FileSystemsLedger() { recursive_mutex_destruct(&mutex); } void lock() { recursive_mutex_lock(&mutex); } bool is_locked() { return recursive_mutex_is_locked(&mutex); } void unlock() { recursive_mutex_unlock(&mutex); } }; static FileSystemsLedger& get_ledger() { static FileSystemsLedger ledger; return ledger; } extern "C" { FileSystem* file_system_add(const FileSystemApi* fs_api, void* data) { auto& ledger = get_ledger(); check(!ledger.is_locked()); // ensure file_system_for_each() doesn't add a filesystem while iterating ledger.lock(); auto* fs = new(std::nothrow) struct FileSystem(); check(fs != nullptr); fs->api = fs_api; fs->data = data; ledger.file_systems.push_back(fs); ledger.unlock(); return fs; } void file_system_remove(FileSystem* fs) { check(!file_system_is_mounted(fs)); auto& ledger = get_ledger(); check(!ledger.is_locked()); // ensure file_system_for_each() doesn't remove a filesystem while iterating ledger.lock(); auto it = std::ranges::find(ledger.file_systems, fs); if (it != ledger.file_systems.end()) { ledger.file_systems.erase(it); delete fs; } ledger.unlock(); } void file_system_for_each(void* callback_context, bool (*callback)(FileSystem* fs, void* context)) { auto& ledger = get_ledger(); ledger.lock(); for (auto* fs : ledger.file_systems) { if (!callback(fs, callback_context)) break; } ledger.unlock(); } error_t file_system_mount(FileSystem* fs) { // Assuming 'device' is accessible or passed via a different mechanism // as it's required by the FileSystemApi signatures. return fs->api->mount(fs->data); } error_t file_system_unmount(FileSystem* fs) { return fs->api->unmount(fs->data); } bool file_system_is_mounted(FileSystem* fs) { return fs->api->is_mounted(fs->data); } error_t file_system_get_path(FileSystem* fs, char* out_path, size_t out_path_size) { return fs->api->get_path(fs->data, out_path, out_path_size); } }