#pragma once #include "hal/Touch.h" #include "TactilityCore.h" #include "esp_lcd_panel_io_interface.h" #include "esp_lcd_touch.h" class UnPhoneTouch : public tt::hal::Touch { private: static UnPhoneTouch* instance; esp_lcd_panel_io_handle_t _Nullable ioHandle = nullptr; esp_lcd_touch_handle_t _Nullable touchHandle = nullptr; lv_indev_t* _Nullable deviceHandle = nullptr; void cleanup(); public: bool start(lv_display_t* display) override; bool stop() override; lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; } bool getVBat(float& outputVbat); /** Used for accessing getVBat() in Power driver */ static UnPhoneTouch* getInstance() { return instance; } };