#include #include #include #define USB_HID_DEVICE_API(device) ((const struct UsbHidDeviceApi*)device_get_driver(device)->api) extern "C" { const struct DeviceType USB_HID_DEVICE_TYPE = { .name = "usb-hid-device", }; struct Device* usb_hid_device_get() { struct Device* found = nullptr; device_get_first_active_by_type(&USB_HID_DEVICE_TYPE, &found); return found; } error_t usb_hid_device_start(struct Device* device, enum UsbHidDeviceMode mode) { return USB_HID_DEVICE_API(device)->start(device, mode); } error_t usb_hid_device_stop(struct Device* device) { return USB_HID_DEVICE_API(device)->stop(device); } error_t usb_hid_device_set_name(struct Device* device, const char* name) { return USB_HID_DEVICE_API(device)->set_name(device, name); } error_t usb_hid_device_send_keyboard(struct Device* device, const uint8_t* report, size_t len) { return USB_HID_DEVICE_API(device)->send_keyboard(device, report, len); } error_t usb_hid_device_send_consumer(struct Device* device, const uint8_t* report, size_t len) { return USB_HID_DEVICE_API(device)->send_consumer(device, report, len); } error_t usb_hid_device_send_mouse(struct Device* device, const uint8_t* report, size_t len) { return USB_HID_DEVICE_API(device)->send_mouse(device, report, len); } error_t usb_hid_device_send_gamepad(struct Device* device, const uint8_t* report, size_t len) { return USB_HID_DEVICE_API(device)->send_gamepad(device, report, len); } bool usb_hid_device_is_connected(struct Device* device) { return USB_HID_DEVICE_API(device)->is_connected(device); } } // extern "C"