cmake_minimum_required(VERSION 3.20) if (DEFINED ENV{ESP_IDF_VERSION}) # Read board id/project include("../Buildscripts/board.cmake") init_tactility_globals("../sdkconfig") get_property(TACTILITY_BOARD_PROJECT GLOBAL PROPERTY TACTILITY_BOARD_PROJECT) idf_component_register( SRC_DIRS "Source" "Source/HelloWorld" REQUIRES ${BOARD_COMPONENTS} REQUIRES Tactility TactilityC ${TACTILITY_BOARD_PROJECT} ) else () file(GLOB_RECURSE SOURCES "Source/*.c*") add_executable(AppSim ${SOURCES}) target_link_libraries(AppSim PRIVATE Tactility PRIVATE TactilityCore PRIVATE TactilityHeadless PRIVATE Simulator PRIVATE SDL2::SDL2-static SDL2-static ) add_definitions(-D_Nullable=) add_definitions(-D_Nonnull=) endif ()