// SPDX-License-Identifier: Apache-2.0 #include #include #include #include #include #include #include #include constexpr size_t CHANNEL_LIMIT = 8; static void print_usage() { printf( "usage: mesh \n" " status\n" " on|off\n" " backend []\n" " region []\n" " preset []\n" " channels\n" " join <#channel>\n" ); } static int report_error(const char* action, error_t error) { printf("mesh: %s failed: %s\n", action, error_to_string(error)); return 1; } static int command_status() { printf("enabled: %s\n", mesh_is_enabled() ? "yes" : "no"); printf("state: %s\n", mesh_state_to_string(mesh_get_state())); char backend[MESH_BACKEND_ID_MAX_LENGTH + 1]; if (mesh_get_backend(backend, sizeof(backend)) == ERROR_NONE) { printf("backend: %s\n", backend); } char preset[MESH_NAME_MAX_LENGTH + 1]; if (mesh_get_preset(preset, sizeof(preset)) == ERROR_NONE) { printf("preset: %s\n", preset); } printf("region: %s\n", radio_region_to_string(radio_settings_load_region())); return 0; } static int command_enable(bool enabled) { error_t error = mesh_set_enabled(enabled); if (error != ERROR_NONE) { return report_error(enabled ? "on" : "off", error); } printf("state: %s\n", mesh_state_to_string(mesh_get_state())); return 0; } static int command_backend(int argc, char* argv[]) { if (argc > 3) { printf("usage: mesh backend []\n"); return 1; } if (argc == 3) { error_t error = mesh_set_backend(argv[2]); if (error == ERROR_NOT_FOUND) { printf("mesh: unknown backend: %s\n", argv[2]); return 1; } else if (error != ERROR_NONE) { return report_error("backend", error); } printf("backend: %s\n", argv[2]); return 0; } char selected[MESH_BACKEND_ID_MAX_LENGTH + 1] = {}; mesh_get_backend(selected, sizeof(selected)); const size_t count = mesh_get_backend_count(); if (count == 0) { printf("No backends available\n"); return 0; } for (size_t i = 0; i < count; i++) { char id[MESH_BACKEND_ID_MAX_LENGTH + 1]; if (mesh_get_backend_id(i, id, sizeof(id)) == ERROR_NONE) { printf("%s %s\n", strcmp(id, selected) == 0 ? "*" : " ", id); } } return 0; } static int command_region(int argc, char* argv[]) { if (argc > 3) { printf("usage: mesh region []\n"); return 1; } if (argc == 3) { RadioRegion region = RADIO_REGION_UNSET; if (radio_region_from_string(argv[2], ®ion) != ERROR_NONE || region == RADIO_REGION_UNSET) { printf("mesh: unknown region: %s\n", argv[2]); return 1; } error_t error = radio_settings_save_region(region); if (error != ERROR_NONE) { return report_error("region", error); } printf("region: %s\n", argv[2]); return 0; } const RadioRegion selected = radio_settings_load_region(); for (int i = RADIO_REGION_UNSET + 1; i < RADIO_REGION_COUNT; i++) { const auto region = static_cast(i); printf("%s %s\n", region == selected ? "*" : " ", radio_region_to_string(region)); } return 0; } static int command_preset(int argc, char* argv[]) { if (argc > 3) { printf("usage: mesh preset []\n"); return 1; } if (argc == 3) { error_t error = mesh_set_preset(argv[2]); if (error == ERROR_NOT_FOUND) { printf("mesh: unknown preset: %s\n", argv[2]); return 1; } else if (error != ERROR_NONE) { return report_error("preset", error); } printf("preset: %s\n", argv[2]); return 0; } char selected[MESH_NAME_MAX_LENGTH + 1] = {}; mesh_get_preset(selected, sizeof(selected)); const size_t count = mesh_get_preset_count(); if (count == 0) { printf("The backend has no presets\n"); return 0; } for (size_t i = 0; i < count; i++) { char name[MESH_NAME_MAX_LENGTH + 1]; if (mesh_get_preset_name(i, name, sizeof(name)) == ERROR_NONE) { printf("%s %s\n", strcmp(name, selected) == 0 ? "*" : " ", name); } } return 0; } static int command_channels() { MeshChannel channels[CHANNEL_LIMIT]; size_t count = 0; error_t error = mesh_get_channels(channels, CHANNEL_LIMIT, &count); if (error == ERROR_NOT_SUPPORTED) { printf("The backend has no channels\n"); return 0; } else if (error != ERROR_NONE) { return report_error("channels", error); } if (count == 0) { printf("No channels\n"); return 0; } for (size_t i = 0; i < count; i++) { printf("%u %s\n", channels[i].index, channels[i].name); } return 0; } static int command_join(int argc, char* argv[]) { const char* name = argc == 3 ? argv[2] : nullptr; if (name == nullptr || name[0] != '#' || name[1] == '\0') { printf("usage: mesh join <#channel>\n"); return 1; } if (strlen(name) > MESH_NAME_MAX_LENGTH) { printf("mesh: channel name must be at most %d characters\n", MESH_NAME_MAX_LENGTH); return 1; } // A new channel gets the next free index MeshChannel channels[CHANNEL_LIMIT]; size_t count = 0; uint8_t index = 0; bool found = false; if (mesh_get_channels(channels, CHANNEL_LIMIT, &count) == ERROR_NONE) { for (size_t i = 0; i < count; i++) { if (strcmp(channels[i].name, name) == 0) { index = channels[i].index; found = true; break; } index = std::max(index, channels[i].index + 1); } if (!found && count >= CHANNEL_LIMIT) { printf("mesh: no free channel slot\n"); return 1; } } MeshChannel channel {}; channel.index = index; strncpy(channel.name, name, MESH_NAME_MAX_LENGTH); channel.key_length = 0; error_t error = mesh_set_channel(&channel); if (error != ERROR_NONE) { return report_error("join", error); } printf("Joined %s\n", name); return 0; } static int32_t mesh_command_main(int argc, char* argv[]) { if (argc < 2 || strcmp(argv[1], "help") == 0) { print_usage(); return 0; } const char* command = argv[1]; if (strcmp(command, "status") == 0) { return command_status(); } else if (strcmp(command, "on") == 0 || strcmp(command, "off") == 0) { return command_enable(strcmp(command, "on") == 0); } else if (strcmp(command, "backend") == 0) { return command_backend(argc, argv); } else if (strcmp(command, "region") == 0) { return command_region(argc, argv); } else if (strcmp(command, "preset") == 0) { return command_preset(argc, argv); } else if (strcmp(command, "channels") == 0) { return command_channels(); } else if (strcmp(command, "join") == 0) { return command_join(argc, argv); } printf("mesh: unknown command: %s\n", command); print_usage(); return 1; } extern "C" { const AppManifest mesh_command_manifest = { .id = "mesh", .name = "mesh", .category = APP_CATEGORY_SYSTEM, .location = { .type = APP_LOCATION_MEMORY, .location = reinterpret_cast(mesh_command_main) }, .flags = APP_MANIFEST_FLAG_HIDDEN | APP_MANIFEST_FLAG_HEADLESS, .stack = { .depth = 5120, .desired_memory_capability = 0 }, }; }