import sys import os import urllib.request import zipfile import configparser import time import json esp_platforms = ["esp32", "esp32s3"] ttbuild_path = '.ttbuild' ttbuild_version = '0.1.0' ttbuild_properties_file = 'tactility.properties' ttbuild_cdn = "https://cdn.tactility.one" def download_file(url, filepath): request = urllib.request.Request( url, data=None, headers={ 'User-Agent': f"Tactility Build Tool {ttbuild_version}" } ) response = urllib.request.urlopen(request) file = open(filepath, mode='wb') file.write(response.read()) file.close() return True def print_warning(message): if sys.platform == 'win32': print(f"ERROR: {message}") else: print(f"\033[93mWARNING: {message}\033[m") def print_error(message): if sys.platform == 'win32': print(f"ERROR: {message}") else: print(f"\033[91mERROR: {message}\033[m") def exit_with_error(message): print_error(message) sys.exit(1) def is_valid_platform_name(name): return name == "all" or name == "esp32" or name == "esp32s3" def build(version, platforms): for platform in platforms: print(f"Platform: {platform}") sdk_dir = get_sdk_dir(version, platform) print(f"Using SDK at {sdk_dir}") os.environ['TACTILITY_SDK_PATH'] = sdk_dir os.system(f"cp sdkconfig.{platform} sdkconfig") # os.system(f"idf.py -B build-{platform} build") def print_help(): print("Usage:") print("\tpython ttbuild.py [platformName]") print("\tplatformName: all|esp32|esp32s3") def validate_environment(): if os.environ.get('IDF_PATH') is None: exit_with_error("IDF is not installed or activated. Ensure you installed the toolset and ran the export command.") if os.environ.get('TACTILITY_SDK_PATH') is not None: print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command") if not os.path.exists(ttbuild_properties_file): exit_with_error(f"{ttbuild_properties_file} file not found") def setup_environment(): os.makedirs(ttbuild_path, exist_ok=True) def get_sdk_dir(version, platform): return os.path.join(ttbuild_path, f"{version}-{platform}", 'TactilitySDK') def get_sdk_version(): parser = configparser.RawConfigParser() parser.read(ttbuild_properties_file) sdk_dict = dict(parser.items('sdk')) if not 'version' in sdk_dict: exit_with_error(f"Could not find 'version' in [sdk] section in {ttbuild_properties_file}") return sdk_dict['version'] def get_sdk_root_dir(version, platform): return os.path.join(ttbuild_path, f"{version}-{platform}") def get_sdk_url(version, platform): return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip" def sdk_exists(version, platform): sdk_dir = get_sdk_dir(version, platform) return os.path.isdir(sdk_dir) def should_update_sdk_json(): json_filepath = os.path.join(ttbuild_path, "sdk.json") if os.path.exists(json_filepath): json_modification_time = os.path.getmtime(json_filepath) now = time.time() minimum_seconds_difference = 3600 return (now - json_modification_time) > minimum_seconds_difference else: return True def update_sdk_json(): json_url = f"{ttbuild_cdn}/sdk.json" json_filepath = os.path.join(ttbuild_path, "sdk.json") return download_file(json_url, json_filepath) def sdk_download(version, platform): sdk_root_dir = get_sdk_root_dir(version, platform) os.makedirs(sdk_root_dir, exist_ok=True) sdk_url = get_sdk_url(version, platform) print(f"Downloading SDK version {version} for {platform} from {sdk_url}") filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip") if download_file(sdk_url, filepath): with zipfile.ZipFile(filepath, 'r') as zip_ref: zip_ref.extractall(sdk_root_dir) else: exit_with_error("Failed to download SDK") def sdk_download_all(version, platforms): for platform in platforms: if not sdk_exists(version, platform): sdk_download(version, platform) else: print(f"Using cached download for SDK version {version} and platform {platform}") def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build): version_map = sdk_json['versions'] if not sdk_version in version_map: exit_with_error(f"Version not found: {sdk_version}") version_data = version_map[sdk_version] available_platforms = version_data['platforms'] for desired_platform in platforms_to_build: if not desired_platform in available_platforms: exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}") if __name__ == "__main__": print(f"Tactility Build System v{ttbuild_version}") # Environment validate_environment() setup_environment() # Argument validation if len(sys.argv) == 1: print_help() sys.exit() platform_arg = sys.argv[1] if not is_valid_platform_name(platform_arg): print_help() exit_with_error("Invalid platform name") # Update SDK cache if should_update_sdk_json(): update_sdk_json() json_file_path = os.path.join(ttbuild_path, 'sdk.json') json_file = open(json_file_path) sdk_json = json.load(json_file) if not 'versions' in sdk_json: exit_with_error("version data not found in sdk.json") # Build platforms_to_build = esp_platforms if platform_arg == "all" else [platform_arg] sdk_version = get_sdk_version() validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build) sdk_download_all(sdk_version, platforms_to_build) build(sdk_version, platforms_to_build)