#include #include #include #define BT_HID_DEVICE_API(device) ((const struct BtHidDeviceApi*)device_get_driver(device)->api) extern "C" { const struct DeviceType BLUETOOTH_HID_DEVICE_TYPE = { .name = "bluetooth-hid-device", }; struct Device* bluetooth_hid_device_get_device() { struct Device* found = nullptr; device_for_each_of_type(&BLUETOOTH_HID_DEVICE_TYPE, &found, [](struct Device* dev, void* ctx) -> bool { if (device_is_ready(dev)) { *static_cast(ctx) = dev; return false; } return true; }); return found; } error_t bluetooth_hid_device_start(struct Device* device, enum BtHidDeviceMode mode) { return BT_HID_DEVICE_API(device)->start(device, mode); } error_t bluetooth_hid_device_stop(struct Device* device) { return BT_HID_DEVICE_API(device)->stop(device); } error_t bluetooth_hid_device_send_key(struct Device* device, uint8_t keycode, bool pressed) { return BT_HID_DEVICE_API(device)->send_key(device, keycode, pressed); } error_t bluetooth_hid_device_send_keyboard(struct Device* device, const uint8_t* report, size_t len) { return BT_HID_DEVICE_API(device)->send_keyboard(device, report, len); } error_t bluetooth_hid_device_send_consumer(struct Device* device, const uint8_t* report, size_t len) { return BT_HID_DEVICE_API(device)->send_consumer(device, report, len); } error_t bluetooth_hid_device_send_mouse(struct Device* device, const uint8_t* report, size_t len) { return BT_HID_DEVICE_API(device)->send_mouse(device, report, len); } error_t bluetooth_hid_device_send_gamepad(struct Device* device, const uint8_t* report, size_t len) { return BT_HID_DEVICE_API(device)->send_gamepad(device, report, len); } bool bluetooth_hid_device_is_connected(struct Device* device) { return BT_HID_DEVICE_API(device)->is_connected(device); } } // extern "C"