#include "tt_timer.h" #include struct TimerWrapper { std::unique_ptr timer; }; #define HANDLE_TO_WRAPPER(handle) static_cast(handle) extern "C" { TimerHandle tt_timer_alloc(TimerType type, TickType ticks, TimerCallback callback, void* callbackContext) { auto wrapper = new TimerWrapper; wrapper->timer = std::make_unique(static_cast(type), ticks, [callback, callbackContext](){ callback(callbackContext); }); return wrapper; } void tt_timer_free(TimerHandle handle) { auto* wrapper = static_cast(handle); wrapper->timer = nullptr; delete wrapper; } bool tt_timer_start(TimerHandle handle) { return HANDLE_TO_WRAPPER(handle)->timer->start(); } bool tt_timer_reset(TimerHandle handle) { return HANDLE_TO_WRAPPER(handle)->timer->reset(); } bool tt_timer_reset_with_interval(TimerHandle handle, TickType interval) { return HANDLE_TO_WRAPPER(handle)->timer->reset(interval); } bool tt_timer_stop(TimerHandle handle) { return HANDLE_TO_WRAPPER(handle)->timer->stop(); } bool tt_timer_is_running(TimerHandle handle) { return HANDLE_TO_WRAPPER(handle)->timer->isRunning(); } uint32_t tt_timer_get_expiry_time(TimerHandle handle) { return HANDLE_TO_WRAPPER(handle)->timer->getExpiryTime(); } bool tt_timer_set_pending_callback(TimerHandle handle, TimerPendingCallback callback, void* callbackContext, uint32_t callbackArg, TickType_t timeoutTicks) { return HANDLE_TO_WRAPPER(handle)->timer->setPendingCallback( callback, callbackContext, callbackArg, timeoutTicks ); } void tt_timer_set_thread_priority(TimerHandle handle, ThreadPriority priority) { HANDLE_TO_WRAPPER(handle)->timer->setCallbackPriority(static_cast(priority)); } }