#pragma once #include #include "tt_app_manifest.h" #ifdef __cplusplus extern "C" { #endif typedef void* AppHandle; /** @return the bundle that belongs to this application, or null if it wasn't started with parameters. */ BundleHandle _Nullable tt_app_get_parameters(AppHandle handle); /** * Set the result before closing an app. * The result and bundle are passed along to the app that launched this app, when this app is closed. * @param[in] handle the app handle to set the result for * @param[in] result the result state to set * @param[in] bundle the result bundle to set */ void tt_app_set_result(AppHandle handle, AppResult result, BundleHandle _Nullable bundle); /** @return true if a result was set for this app context */ bool tt_app_has_result(AppHandle handle); /** Get the path to the user data directory for this app. * The app can store user-specific (mutable) data in there such as app settings. * @param[in] handle the app handle * @param[out] buffer the output buffer (recommended size is 256 bytes) * @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function */ void tt_app_get_user_data_path(AppHandle handle, char* buffer, size_t* size); /** Resolve a child path in the user directory of this app. * The app can store user-specific (mutable) data in there such as app settings. * @param[in] handle the app handle * @param[in] childPath the child path to resolve * @param[out] buffer the output buffer (recommended size is 256 bytes) * @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function */ void tt_app_get_user_data_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size); /** Get the path to the assets directory of this app. * The content in this path should be treated as read-only. * @param[in] handle the app handle * @param[out] buffer the output buffer (recommended size is 256 bytes) * @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function */ void tt_app_get_assets_path(AppHandle handle, char* buffer, size_t* size); /** Resolve a child path in the assets directory of this app. * The content in this path should be treated as read-only. * @param[in] handle the app handle * @param[in] childPath the child path to resolve * @param[out] buffer the output buffer (recommended size is 256 bytes) * @param[inout] size used as input for maximum buffer size (including null terminator) and is set with the path string length by this function */ void tt_app_get_assets_child_path(AppHandle handle, const char* childPath, char* buffer, size_t* size); /** * Start an app by id. * @param[in] appId the app manifest id */ void tt_app_start(const char* appId); /** Stop the currently running app */ void tt_app_stop(); /** * Start an app by id and bundle. * @param[in] appId the app manifest id * @param[in] parameters the parameters to pass onto the starting app */ void tt_app_start_with_bundle(const char* appId, BundleHandle parameters); #ifdef __cplusplus } #endif