// SPDX-License-Identifier: Apache-2.0 #pragma once #ifdef __cplusplus extern "C" { #endif #include #include /** * @brief Latest pointer (mouse) state as tracked by sdl_input_pump(). */ struct SdlPointerState { int32_t x; int32_t y; bool pressed; }; /** * @brief Drains all pending SDL events exactly once, updating the pointer state and key queue * below. Safe to call from both the sdl-pointer and sdl-keyboard drivers' polling functions: * SDL_PollEvent() drains a single global queue, so whichever driver is polled first on a given * LVGL indev tick pumps events for both. */ void sdl_input_pump(void); /** * @brief Gets the pointer state as of the most recent sdl_input_pump() call. */ void sdl_input_get_pointer_state(struct SdlPointerState* out_state); /** * @brief Pops the next queued key event (produced by SDL_KEYDOWN/SDL_TEXTINPUT during * sdl_input_pump()). * @retval false when no key event is pending */ bool sdl_input_pop_key(uint32_t* out_key); /** * @brief Returns true if another key event is queued after the one just popped. */ bool sdl_input_has_queued_key(void); #ifdef __cplusplus } #endif