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https://github.com/ByteWelder/Tactility.git
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3 Commits
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fbfda9d3e8
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fbfda9d3e8 | ||
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90ac2ee71c | ||
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7e308a5ccc |
@ -24,14 +24,17 @@ public:
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bool hasBool(const std::string& key) const;
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bool hasInt32(const std::string& key) const;
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bool hasInt64(const std::string& key) const;
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bool hasString(const std::string& key) const;
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bool optBool(const std::string& key, bool& out) const;
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bool optInt32(const std::string& key, int32_t& out) const;
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bool optInt64(const std::string& key, int64_t& out) const;
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bool optString(const std::string& key, std::string& out) const;
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void putBool(const std::string& key, bool value);
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void putInt32(const std::string& key, int32_t value);
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void putInt64(const std::string& key, int64_t value);
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void putString(const std::string& key, const std::string& value);
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};
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7
Tactility/Include/Tactility/network/Ntp.h
Normal file
7
Tactility/Include/Tactility/network/Ntp.h
Normal file
@ -0,0 +1,7 @@
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#pragma once
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namespace tt::network::ntp {
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bool isSynced();
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}
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@ -1,14 +1,14 @@
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#ifdef ESP_PLATFORM
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#include "nvs_flash.h"
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#include "Tactility/Preferences.h"
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#include <Tactility/Preferences.h>
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#include <Tactility/TactilityCore.h>
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#define TAG "preferences"
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#include <nvs_flash.h>
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namespace tt {
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constexpr auto* TAG = "Preferences";
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bool Preferences::optBool(const std::string& key, bool& out) const {
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nvs_handle_t handle;
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if (nvs_open(namespace_, NVS_READWRITE, &handle) != ESP_OK) {
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@ -37,6 +37,18 @@ bool Preferences::optInt32(const std::string& key, int32_t& out) const {
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}
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}
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bool Preferences::optInt64(const std::string& key, int64_t& out) const {
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nvs_handle_t handle;
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if (nvs_open(namespace_, NVS_READWRITE, &handle) != ESP_OK) {
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TT_LOG_E(TAG, "Failed to open namespace %s", namespace_);
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return false;
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} else {
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bool success = nvs_get_i64(handle, key.c_str(), &out) == ESP_OK;
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nvs_close(handle);
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return success;
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}
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}
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bool Preferences::optString(const std::string& key, std::string& out) const {
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nvs_handle_t handle;
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if (nvs_open(namespace_, NVS_READWRITE, &handle) != ESP_OK) {
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@ -63,6 +75,11 @@ bool Preferences::hasInt32(const std::string& key) const {
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return optInt32(key, temp);
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}
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bool Preferences::hasInt64(const std::string& key) const {
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int64_t temp;
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return optInt64(key, temp);
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}
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bool Preferences::hasString(const std::string& key) const {
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std::string temp;
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return optString(key, temp);
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@ -92,6 +109,18 @@ void Preferences::putInt32(const std::string& key, int32_t value) {
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}
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}
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void Preferences::putInt64(const std::string& key, int64_t value) {
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nvs_handle_t handle;
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if (nvs_open(namespace_, NVS_READWRITE, &handle) == ESP_OK) {
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if (nvs_set_i64(handle, key.c_str(), value) != ESP_OK) {
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TT_LOG_E(TAG, "Failed to write %s:%s", namespace_, key.c_str());
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}
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nvs_close(handle);
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} else {
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TT_LOG_E(TAG, "Failed to open namespace %s", namespace_);
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}
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}
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void Preferences::putString(const std::string& key, const std::string& text) {
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nvs_handle_t handle;
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if (nvs_open(namespace_, NVS_READWRITE, &handle) == ESP_OK) {
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@ -30,6 +30,11 @@ bool Preferences::hasInt32(const std::string& key) const {
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return preferences.hasInt32(bundle_key);
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}
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bool Preferences::hasInt64(const std::string& key) const {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.hasInt64(bundle_key);
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}
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bool Preferences::hasString(const std::string& key) const {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.hasString(bundle_key);
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@ -45,6 +50,11 @@ bool Preferences::optInt32(const std::string& key, int32_t& out) const {
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return preferences.optInt32(bundle_key, out);
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}
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bool Preferences::optInt64(const std::string& key, int64_t& out) const {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.optInt64(bundle_key, out);
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}
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bool Preferences::optString(const std::string& key, std::string& out) const {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.optString(bundle_key, out);
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@ -60,6 +70,11 @@ void Preferences::putInt32(const std::string& key, int32_t value) {
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return preferences.putInt32(bundle_key, value);
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}
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void Preferences::putInt64(const std::string& key, int64_t value) {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.putInt64(bundle_key, value);
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}
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void Preferences::putString(const std::string& key, const std::string& value) {
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std::string bundle_key = get_bundle_key(namespace_, key);
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return preferences.putString(bundle_key, value);
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@ -1,5 +1,7 @@
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#include "Tactility/network/NtpPrivate.h"
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#include <Tactility/Preferences.h>
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#ifdef ESP_PLATFORM
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#include <Tactility/kernel/SystemEvents.h>
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#include <Tactility/TactilityCore.h>
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@ -11,10 +13,35 @@
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namespace tt::network::ntp {
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static bool processedSyncEvent = false;
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#ifdef ESP_PLATFORM
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static void onTimeSynced(struct timeval* tv) {
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void storeTimeInNvs() {
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time_t now;
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time(&now);
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auto preferences = std::make_unique<Preferences>("time");
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preferences->putInt64("syncTime", now);
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TT_LOG_I(TAG, "Stored time %llu", now);
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}
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void setTimeFromNvs() {
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auto preferences = std::make_unique<Preferences>("time");
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time_t synced_time;
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if (preferences->optInt64("syncTime", synced_time)) {
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TT_LOG_I(TAG, "Restoring last known time to %llu", synced_time);
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timeval get_nvs_time;
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get_nvs_time.tv_sec = synced_time;
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settimeofday(&get_nvs_time, nullptr);
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}
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}
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static void onTimeSynced(timeval* tv) {
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TT_LOG_I(TAG, "Time synced (%llu)", tv->tv_sec);
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processedSyncEvent = true;
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esp_netif_sntp_deinit();
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storeTimeInNvs();
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kernel::publishSystemEvent(kernel::SystemEvent::Time);
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}
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@ -27,8 +54,13 @@ void init() {
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#else
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void init() {
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processedSyncEvent = true;
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}
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#endif
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bool isSynced() {
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return processedSyncEvent;
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}
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}
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@ -20,6 +20,7 @@ class Bundle final {
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enum class Type {
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Bool,
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Int32,
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Int64,
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String,
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};
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@ -28,6 +29,7 @@ class Bundle final {
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union {
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bool value_bool;
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int32_t value_int32;
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int64_t value_int64;
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};
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std::string value_string;
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} Value;
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@ -44,18 +46,22 @@ public:
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bool getBool(const std::string& key) const;
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int32_t getInt32(const std::string& key) const;
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int64_t getInt64(const std::string& key) const;
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std::string getString(const std::string& key) const;
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bool hasBool(const std::string& key) const;
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bool hasInt32(const std::string& key) const;
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bool hasInt64(const std::string& key) const;
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bool hasString(const std::string& key) const;
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bool optBool(const std::string& key, bool& out) const;
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bool optInt32(const std::string& key, int32_t& out) const;
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bool optInt64(const std::string& key, int64_t& out) const;
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bool optString(const std::string& key, std::string& out) const;
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void putBool(const std::string& key, bool value);
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void putInt32(const std::string& key, int32_t value);
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void putInt64(const std::string& key, int64_t value);
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void putString(const std::string& key, const std::string& value);
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};
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@ -10,6 +10,10 @@ int32_t Bundle::getInt32(const std::string& key) const {
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return this->entries.find(key)->second.value_int32;
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}
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int64_t Bundle::getInt64(const std::string& key) const {
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return this->entries.find(key)->second.value_int64;
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}
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std::string Bundle::getString(const std::string& key) const {
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return this->entries.find(key)->second.value_string;
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}
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@ -24,6 +28,11 @@ bool Bundle::hasInt32(const std::string& key) const {
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return entry != std::end(this->entries) && entry->second.type == Type::Int32;
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}
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bool Bundle::hasInt64(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::Int64;
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}
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bool Bundle::hasString(const std::string& key) const {
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auto entry = this->entries.find(key);
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return entry != std::end(this->entries) && entry->second.type == Type::String;
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@ -49,6 +58,16 @@ bool Bundle::optInt32(const std::string& key, int32_t& out) const {
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}
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}
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bool Bundle::optInt64(const std::string& key, int64_t& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::Int64) {
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out = entry->second.value_int32;
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return true;
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} else {
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return false;
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}
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}
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bool Bundle::optString(const std::string& key, std::string& out) const {
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auto entry = this->entries.find(key);
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if (entry != std::end(this->entries) && entry->second.type == Type::String) {
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@ -75,6 +94,14 @@ void Bundle::putInt32(const std::string& key, int32_t value) {
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};
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}
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void Bundle::putInt64(const std::string& key, int64_t value) {
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this->entries[key] = {
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.type = Type::Int64,
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.value_int64 = value,
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.value_string = ""
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};
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}
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void Bundle::putString(const std::string& key, const std::string& value) {
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this->entries[key] = {
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.type = Type::String,
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