app-module:
- Implement `AppStartContext` to reduce amount of `app_start_` and `app_exec` functions: replace them with `app_start_with_context()`
- Add support for environment variables when starting apps
- Implement support for environment variables for apps
graphics-module:
- Add this new module
- Move font-module code into this module
- Implement pixel_buffer
apps:
- Terminal app: reduce memory usage by only buffering a single row of characters, and try to buffer in IRAM when possible. Implement new pixel_buffer.
- App List: Mark apps as favourite to pin them on top. Use touch or press "x" key.
- App List: Add toolbar button that shows alert dialog with info about using favourites
- Apps can be launched directly from file paths (including Files app support)
- Added executable detection to identify unsupported or invalid binaries before launch.
- App startup is now streamlined through separate registered-app and direct-execution interfaces.
- Existing app launch points were migrated to the updated startup APIs.
Implement file IO for applications to facilitate text input/output capturing.
Apps can now launch apps and:
- Read their stdio output
- Write to their stdio input
- Removed TactilityC, moved its symbols to existing modules and several new ones (pthread-module, c-symbols-module, cpp-symbols-module, posix-symbols-module, freertos-module).
- Removed Firmware subproject and moved main() into Tactility subproject.
- Strengthened application archive, path, version, stack-size, and device validation.
- Moved symbol resolution for elf_loader to app-esp32-module.
- Improved `struct Module` declarations and made module and symbol definitions in modules more consistent.
- Removed old http download code from Tactility subproject.
- Rename app-module's source files for consistency.
- Add missing pthread symbols.
- Kernel module symbols are now resolvable on all platforms.