- Expose HAL Configuration's `UiScale`
- Updated docs
- Fix for `tt_timer_alloc()`
- Changed `enum class` to regular C `enum`
- Renamed enums (add prefix)
- Include `<stdbool.h>` where needed
- Moved `file::getlock(path)` from `Tactility` to `TactilityCore`
- Changed all existing `file::*` functions to implement locking by default
- Removed all manual locking where `file::*` functions were used
- When `DevelopmentService` receives a file, it doesn't try to allocate it all in memory. This fixes going out-of-memory on devices without PSRAM.
- Fix for TactilityC include
## TactilityC
- Add `tt_lvgl_lock()` and `tt_lvgl_unlock()`
- Add `tt_thread_set_affinity()`
- Add support for STL symbols
## Other
- Add `Thread::setAffinity()`
- `GuiService`: replace `#define` with `constexpr`
- Remove log storage and log app for now
- Split up ELF symbols into more groups
- Refactor `AppManifest`: add new fields and rename existing ones
- Parse and validate the manifest from an app that is being installed.
- Remove deprecated `scoped()` from `Lock`
- Create `Tactility/Paths.h`
- App loading at boot now properly parses the manifest files of external apps
- Properly lock both source and destination locations during app install
- Remove LVGL path variants from `AppPaths` and `ServicePaths`
- Removed `xPath` base classes for apps and services. There's now `AppPaths` and `ServicePaths`.
- Renamed app and service paths: "data" and "system" paths are now "user data" and "assets"
- Update ILI9341 driver to v2.0.1
- Lots of code cleanup for apps
- Refactor app "type" into "category" and added flags to the manifest (for show/hide statusbar and for hidden apps)
- Rename some ElfApp-related functionality and improved the way the static data was managed
- Rename "filebrowser" to "files"
- Added cstring functions to tt_init.cpp
- Minor fix in Boot app
- Updated external apps for SDK changes
- Disable `DisplayDriver` for `St7701Display` (on CYD 4848)
- Improve `GraphicsDemo`: check for feature capability and show alert dialog if there's an issue
- `DevelopmentService` installs to `/data` instead of `/sdcard`
- Fixed `tt_app_get_data_directory()` and `tt_app_get_data_directory_lvgl()` (C++ to C)
- `tt_kernel.h` now defines `MAX_TICKS`
- `tt_init.cpp` now exports `esp_log()` which is required since ESP-IDF 5.5
- Add app path get() functions to `TactilityC`
- Improved `Dispatcher` and `DispatcherThread`
- Improved `PubSub` (type safety)
- Created test for `DispatcherThread` and `PubSub`
- Save properties files on app exit (various apps) by posting it to the main dispatcher (fixes UI hanging briefly on app exit)
- Fixed bug with `SystemSettings` being read from the wrong file path.
- `loadPropertiesFile()` now uses `file::readLines()` instead of doing that manually
- Increased timer task stack size (required due to issues when reading a properties file for the very first time)
- General cleanup
- Created `EstimatedPower` driver that uses an ADC pin to measure voltage and estimate the battery charge that is left.
- Cleanup of T-Deck board (updated to new style)
## New
- Read property files with `PropertiesFile`
- Support `boot.properties` so the user can specify the launcher app and an optional app to start after the launcher finishes. (see `BootProperties.cpp`)
- Create registry for CPU affinity and update code to make use of it
- `AppRegistration` and `ServiceRegistration` now also ensure that the `/data` directories always exist for all apps
- `Notes` is now the default app for opening text files. `TextViewer` is removed entirely. Created `tt::app:🎶:start(path)` function.
- WiFi settings moved from NVS to properties file.
- Specify `*.ap.properties` file on the SD card for automatic WiFi settings import on start-up.
- Added `file::getLock(path)` and `file::withLock(path, function)` to do safe file operations on SD cards
## Improvements
- Update TinyUSB to `1.7.6~1`
- Improved `Boot.cpp` code. General code quality fixes and some restructuring to improve readability.
- `tt::string` functionality improvements
- Rename `AppRegistry` to `AppRegistration`
- Rename `ServiceRegistry` to `ServiceRegistration`
- Cleanup in `Notes.cpp`
- `FileTest.cpp` fix for PC
- Created `TestFile` helper class for tests, which automatically deletes files after the test.
- Renamed `Partitions.h` to `MountPoints.h`
- Created `std::string getMountPoints()` function for easy re-use
- Other code quality improvements
- `SdCardDevice`'s `getState()` and `isMounted()` now have a timeout argument
## Fixes
- ELF loading now has a lock so to avoid a bug when 2 ELF apps are loaded in parallel
- `DisplayDevice` improvements related `DisplayDriver`
- Replaced incorrect usage of `spiBusHandle` with `spiHostDevice` in all SPI display devices
- Disabled `DisplayDriver` support for RGB displays for now
- Updated `GraphicsDemo` project for the above changes
- TactilityC improvements:
- created `tt_hal_device_find()`
- created `tt_hal_display_*`
- created `tt_hal_touch_*`
- created `tt_lvgl_*`
- export `tt_app_*` calls
- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface
- Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface
- Updated all boards and drivers for above changes
- LVGL can now be stopped and (re)started on the fly
- Fixed issues with restarting Gui and Statusbar services
- Refactored `Gui` service to be class and renamed `Gui` to `GuiService`
- Fixed `Statusbar` service: forgot to deregister one of the icons
- Updated `esp_lcd_st7701` to v1.1.3
- `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function)
- Fixed and updated `tactility.py`
- Cleanup of a lot of code
- `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`.
- Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`)
- Started replacing `#define TAG` with `constexpr auto TAG = "..";`
- Implemented `LaunchId` to keep track of the apps that are started
- Implemented `FileSelection` app to select existing and/or new files.
- Moved some re-usable file functionality to `tt::file::`
- Renamed `Files` app to `FileBrowser`
- Updated `Notes` app to use new `FileSelection` functionality, and cleaned it up a bit.
- General code cleanliness improvements
- Renamed various keyboard functions so it's easier to differentiate hardware versus software keyboard functionality
- Created `Tactility/lvgl/Keyboard.h` as a proxy for the internal `Gui` service.
- Implemented `tt_lvgl_keyboard.h` in `TactilityC`.
- Use `tt::app::` functions to start/stop apps and get current app(context) instead of using loader everywhere
- Removed `tt_service_loader.*` from TactilityC
- Created `tt_app_stop()` for TactilityC
- Bumped version to 0.3.0 to prepare for upcoming release
- Create `Include/` folder for all main projects
- Fix some issues here and there (found while moving things)
- All includes are now in `Tactility/` subfolder and must be included with that prefix. This fixes issues with clashing POSIX headers (e.g. `<semaphore.h>` versus Tactility's `Semaphore.h`)