mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-02-18 19:03:16 +00:00
LVGL init improved, add start/stop mechanism. Improved system events for LVGL.
This commit is contained in:
parent
0807b09890
commit
e28be828da
@ -14,12 +14,14 @@ enum class SystemEvent {
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BootInitSpiEnd,
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BootInitUartBegin,
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BootInitUartEnd,
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BootInitLvglBegin,
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BootInitLvglEnd,
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BootSplash,
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/** Gained IP address */
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NetworkConnected,
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NetworkDisconnected,
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/** LVGL devices are initialized and usable */
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LvglStarted,
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/** LVGL devices were removed and not usable anymore */
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LvglStopped,
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/** An important system time-related event, such as NTP update or time-zone change */
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Time,
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};
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@ -1,9 +1,11 @@
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#pragma once
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#include <lvgl.h>
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namespace tt::lvgl {
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#include "./Colors.h"
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bool isStarted();
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void startLvgl();
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void start();
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void stopLvgl();
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void stop();
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}
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@ -30,11 +30,11 @@ bool startService(const std::string& id);
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bool stopService(const std::string& id);
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/** Get the state of a service.
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* @warning If the service is not found, the returned result will be "Stopped" - even if the service id does not exist
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* @param[in] the service id as defined in its manifest
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* @param[out] the variable to store the resulting state in
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* @return true if the service was found and "state" was set
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* @return the service state
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*/
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bool getState(const std::string& id, State& state);
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State getState(const std::string& id);
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/** Find a service manifest by its id.
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* @param[in] id the id as defined in the manifest
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@ -1,7 +1,7 @@
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#include "Tactility/Tactility.h"
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#include "Tactility/app/ManifestRegistry.h"
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#include "Tactility/lvgl/Init_i.h"
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#include "Tactility/lvgl/LvglPrivate.h"
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#include "Tactility/service/ServiceManifest.h"
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#include <Tactility/TactilityHeadless.h>
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@ -38,16 +38,16 @@ static const char* getEventName(SystemEvent event) {
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return TT_STRINGIFY(BootInitUartBegin);
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case BootInitUartEnd:
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return TT_STRINGIFY(BootInitUartEnd);
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case BootInitLvglBegin:
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return TT_STRINGIFY(BootInitLvglBegin);
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case BootInitLvglEnd:
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return TT_STRINGIFY(BootInitLvglEnd);
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case BootSplash:
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return TT_STRINGIFY(BootSplash);
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case NetworkConnected:
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return TT_STRINGIFY(NetworkConnected);
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case NetworkDisconnected:
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return TT_STRINGIFY(NetworkDisconnected);
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case LvglStarted:
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return TT_STRINGIFY(LvglStarted);
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case LvglStopped:
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return TT_STRINGIFY(LvglStopped);
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case Time:
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return TT_STRINGIFY(Time);
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}
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@ -1,102 +0,0 @@
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#include "Tactility/app/display/DisplaySettings.h"
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#include "Tactility/lvgl/Keyboard.h"
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#include "Tactility/hal/display/DisplayDevice.h"
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#include "Tactility/hal/touch/TouchDevice.h"
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#include <Tactility/hal/Configuration.h>
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include <Tactility/kernel/SystemEvents.h>
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#ifdef ESP_PLATFORM
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#include "Tactility/lvgl/EspLvglPort.h"
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#endif
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#include <lvgl.h>
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namespace tt::lvgl {
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#define TAG "lvgl_init"
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static std::shared_ptr<hal::display::DisplayDevice> initDisplay(const hal::Configuration& config) {
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assert(config.createDisplay);
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auto display = config.createDisplay();
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assert(display != nullptr);
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if (!display->start()) {
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TT_LOG_E(TAG, "Display start failed");
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return nullptr;
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}
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if (display->supportsBacklightDuty()) {
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display->setBacklightDuty(0);
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}
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if (display->supportsLvgl() && display->startLvgl()) {
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auto lvgl_display = display->getLvglDisplay();
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assert(lvgl_display != nullptr);
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lv_display_rotation_t rotation = app::display::getRotation();
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if (rotation != lv_display_get_rotation(lvgl_display)) {
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lv_display_set_rotation(lvgl_display, rotation);
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}
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}
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return display;
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}
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static bool initKeyboard(const std::shared_ptr<hal::display::DisplayDevice>& display, const std::shared_ptr<hal::keyboard::KeyboardDevice>& keyboard) {
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TT_LOG_I(TAG, "Keyboard init");
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assert(display);
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assert(keyboard);
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if (keyboard->isAttached()) {
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if (keyboard->start(display->getLvglDisplay())) {
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lv_indev_t* keyboard_indev = keyboard->getLvglIndev();
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lv_indev_set_user_data(keyboard_indev, keyboard.get());
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hardware_keyboard_set_indev(keyboard_indev);
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TT_LOG_I(TAG, "Keyboard started");
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return true;
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} else {
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TT_LOG_E(TAG, "Keyboard start failed");
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return false;
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}
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} else {
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TT_LOG_E(TAG, "Keyboard attach failed");
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return false;
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}
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}
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void init(const hal::Configuration& config) {
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TT_LOG_I(TAG, "Starting");
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kernel::publishSystemEvent(kernel::SystemEvent::BootInitLvglBegin);
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#ifdef ESP_PLATFORM
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if (config.lvglInit == hal::LvglInit::Default && !initEspLvglPort()) {
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return;
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}
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#endif
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auto display = initDisplay(config);
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if (display == nullptr) {
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return;
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}
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hal::registerDevice(display);
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auto touch = display->getTouchDevice();
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if (touch != nullptr) {
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hal::registerDevice(touch);
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}
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if (config.createKeyboard) {
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auto keyboard = config.createKeyboard();
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if (keyboard != nullptr) {
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hal::registerDevice(keyboard);
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initKeyboard(display, keyboard);
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}
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}
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TT_LOG_I(TAG, "Finished");
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kernel::publishSystemEvent(kernel::SystemEvent::BootInitLvglEnd);
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}
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} // namespace
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188
Tactility/Source/lvgl/Lvgl.cpp
Normal file
188
Tactility/Source/lvgl/Lvgl.cpp
Normal file
@ -0,0 +1,188 @@
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#include "Tactility/app/display/DisplaySettings.h"
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#include "Tactility/lvgl/Keyboard.h"
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#include "Tactility/lvgl/Lvgl.h"
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#include "Tactility/hal/display/DisplayDevice.h"
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#include "Tactility/hal/touch/TouchDevice.h"
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#include <Tactility/hal/Configuration.h>
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#include <Tactility/hal/keyboard/KeyboardDevice.h>
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#include <Tactility/kernel/SystemEvents.h>
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#ifdef ESP_PLATFORM
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#include "Tactility/lvgl/EspLvglPort.h"
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#endif
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#include <lvgl.h>
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#include <Tactility/Tactility.h>
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#include <Tactility/TactilityHeadless.h>
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#include <Tactility/service/ServiceRegistry.h>
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namespace tt::lvgl {
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#define TAG "Lvgl"
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static bool started = false;
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static std::shared_ptr<hal::display::DisplayDevice> createDisplay(const hal::Configuration& config) {
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assert(config.createDisplay);
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auto display = config.createDisplay();
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assert(display != nullptr);
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if (!display->start()) {
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TT_LOG_E(TAG, "Display start failed");
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return nullptr;
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}
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if (display->supportsBacklightDuty()) {
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display->setBacklightDuty(0);
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}
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return display;
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}
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static bool startKeyboard(const std::shared_ptr<hal::display::DisplayDevice>& display, const std::shared_ptr<hal::keyboard::KeyboardDevice>& keyboard) {
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TT_LOG_I(TAG, "Keyboard init");
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assert(display);
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assert(keyboard);
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if (keyboard->isAttached()) {
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if (keyboard->start(display->getLvglDisplay())) {
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lv_indev_t* keyboard_indev = keyboard->getLvglIndev();
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hardware_keyboard_set_indev(keyboard_indev);
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TT_LOG_I(TAG, "Keyboard started");
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return true;
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} else {
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TT_LOG_E(TAG, "Keyboard start failed");
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return false;
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}
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} else {
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TT_LOG_E(TAG, "Keyboard attach failed");
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return false;
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}
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}
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void init(const hal::Configuration& config) {
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TT_LOG_I(TAG, "Init started");
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#ifdef ESP_PLATFORM
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if (config.lvglInit == hal::LvglInit::Default && !initEspLvglPort()) {
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return;
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}
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#endif
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auto display = createDisplay(config);
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if (display == nullptr) {
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return;
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}
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hal::registerDevice(display);
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auto touch = display->getTouchDevice();
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if (touch != nullptr) {
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hal::registerDevice(touch);
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}
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auto configuration = hal::getConfiguration();
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if (configuration->createKeyboard) {
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auto keyboard = configuration->createKeyboard();
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if (keyboard != nullptr) {
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hal::registerDevice(keyboard);
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}
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}
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start();
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TT_LOG_I(TAG, "Init finished");
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}
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bool isStarted() {
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return started;
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}
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void start() {
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TT_LOG_I(TAG, "Start LVGL");
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if (started) {
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TT_LOG_W(TAG, "Can't start LVGL twice");
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return;
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}
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// Start displays (their related touch devices start automatically within)
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (auto display : displays) {
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if (display->supportsLvgl() && display->startLvgl()) {
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auto lvgl_display = display->getLvglDisplay();
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assert(lvgl_display != nullptr);
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lv_display_rotation_t rotation = app::display::getRotation();
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if (rotation != lv_display_get_rotation(lvgl_display)) {
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lv_display_set_rotation(lvgl_display, rotation);
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}
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}
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}
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// Start keyboards
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (auto keyboard : keyboards) {
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if (displays.size() > 0) {
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// TODO: Consider implementing support for multiple displays
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auto display = displays[0];
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startKeyboard(display, keyboard);
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}
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}
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// Restart services
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if (service::getState("Gui") == service::State::Stopped) {
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service::startService("Gui");
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} else {
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TT_LOG_E(TAG, "Gui service is not in Stopped state");
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}
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if (service::getState("Statusbar") == service::State::Stopped) {
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service::startService("Statusbar");
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} else {
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TT_LOG_E(TAG, "Statusbar service is not in Stopped state");
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}
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// Finalize
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kernel::publishSystemEvent(kernel::SystemEvent::LvglStarted);
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started = true;
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}
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void stop() {
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TT_LOG_I(TAG, "Stop LVGL");
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if (!started) {
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TT_LOG_W(TAG, "Can't stop LVGL: not started");
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return;
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}
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// Stop services that highly depend on LVGL
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service::stopService("Statusbar");
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service::stopService("Gui");
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// Stop keyboards
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auto keyboards = hal::findDevices<hal::keyboard::KeyboardDevice>(hal::Device::Type::Keyboard);
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for (auto keyboard : keyboards) {
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keyboard->stop();
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}
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// Stop displays (and their touch devices)
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auto displays = hal::findDevices<hal::display::DisplayDevice>(hal::Device::Type::Display);
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for (auto display : displays) {
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if (display->supportsLvgl() && display->getLvglDisplay() != nullptr && !display->stopLvgl()) {
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TT_LOG_E("HelloWorld", "Failed to detach display from LVGL");
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}
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}
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started = false;
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kernel::publishSystemEvent(kernel::SystemEvent::LvglStopped);
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}
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} // namespace
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@ -7,6 +7,7 @@
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#include <string>
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#include <unordered_map>
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#include <Tactility/app/AppInstance.h>
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namespace tt::service {
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@ -98,7 +99,7 @@ bool stopService(const std::string& id) {
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TT_LOG_I(TAG, "Stopping %s", id.c_str());
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auto service_instance = findServiceInstanceById(id);
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if (service_instance == nullptr) {
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TT_LOG_W(TAG, "service not running: %s", id.c_str());
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TT_LOG_W(TAG, "Service not running: %s", id.c_str());
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return false;
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}
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@ -119,15 +120,12 @@ bool stopService(const std::string& id) {
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return true;
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}
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bool getState(const std::string& id, State& state) {
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State getState(const std::string& id) {
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auto service_instance = findServiceInstanceById(id);
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if (service_instance == nullptr) {
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TT_LOG_W(TAG, "service not running: %s", id.c_str());
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return false;
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} else {
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state = service_instance->getState();
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return true;
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return State::Stopped;
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}
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return service_instance->getState();
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}
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} // namespace
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@ -32,16 +32,11 @@ void GuiService::onLoaderMessage(const void* message, TT_UNUSED void* context) {
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}
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int32_t GuiService::guiMain() {
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State service_state;
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while (true) {
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uint32_t flags = Thread::awaitFlags(GUI_THREAD_FLAG_ALL, EventFlag::WaitAny, (uint32_t)portMAX_DELAY);
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// When service (state) not found -> exit
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if (!getState(manifest.id, service_state)) {
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break;
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}
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// When service not started or starting -> exit
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State service_state = getState(manifest.id);
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if (service_state != State::Started && service_state != State::Starting) {
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break;
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}
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