Remove [[nodiscard]] (#108)

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Ken Van Hoeylandt 2024-12-05 23:25:31 +01:00 committed by GitHub
parent 422bc01fdb
commit c6f1cd6098
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GPG Key ID: B5690EEEBB952194
9 changed files with 40 additions and 40 deletions

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@ -66,22 +66,22 @@ public:
~AppInstance() override = default;
void setState(State state);
[[nodiscard]] State getState() const;
State getState() const;
[[nodiscard]] const AppManifest& getManifest() const override;
const AppManifest& getManifest() const override;
[[nodiscard]] Flags getFlags() const override;
Flags getFlags() const override;
void setFlags(Flags flags);
Flags& mutableFlags() { return flags; } // TODO: locking mechanism
[[nodiscard]] std::shared_ptr<void> _Nullable getData() const override;
std::shared_ptr<void> _Nullable getData() const override;
void setData(std::shared_ptr<void> data) override;
[[nodiscard]] std::shared_ptr<const Bundle> getParameters() const override;
std::shared_ptr<const Bundle> getParameters() const override;
void setResult(Result result) override;
void setResult(Result result, std::shared_ptr<const Bundle> bundle) override;
[[nodiscard]] bool hasResult() const override;
bool hasResult() const override;
std::unique_ptr<ResultHolder>& getResult() { return resultHolder; }
};

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@ -25,14 +25,14 @@ protected:
public:
[[nodiscard]] virtual const AppManifest& getManifest() const = 0;
[[nodiscard]] virtual std::shared_ptr<void> _Nullable getData() const = 0;
virtual const AppManifest& getManifest() const = 0;
virtual std::shared_ptr<void> _Nullable getData() const = 0;
virtual void setData(std::shared_ptr<void> data) = 0;
[[nodiscard]] virtual std::shared_ptr<const Bundle> getParameters() const = 0;
[[nodiscard]] virtual Flags getFlags() const = 0;
virtual std::shared_ptr<const Bundle> getParameters() const = 0;
virtual Flags getFlags() const = 0;
virtual void setResult(Result result) = 0;
virtual void setResult(Result result, std::shared_ptr<const Bundle> bundle)= 0;
[[nodiscard]] virtual bool hasResult() const = 0;
virtual bool hasResult() const = 0;
};
}

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@ -54,7 +54,7 @@ public:
* @return true if trigger level can be be updated (new trigger level was less than or equal to the stream buffer's length).
* @return false if trigger level can't be be updated (new trigger level was greater than the stream buffer's length).
*/
[[nodiscard]] bool setTriggerLevel(size_t triggerLevel) const;
bool setTriggerLevel(size_t triggerLevel) const;
/**
* @brief Sends bytes to a stream buffer. The bytes are copied into the stream buffer.
@ -69,7 +69,7 @@ public:
* Ignored if called from ISR.
* @return The number of bytes actually written to the stream buffer.
*/
[[nodiscard]] size_t send(
size_t send(
const void* data,
size_t length,
uint32_t timeout
@ -89,7 +89,7 @@ public:
* Ignored if called from ISR.
* @return The number of bytes read from the stream buffer, if any.
*/
[[nodiscard]] size_t receive(
size_t receive(
void* data,
size_t length,
uint32_t timeout
@ -103,7 +103,7 @@ public:
* @return The number of bytes that can be read from the stream buffer before
* the stream buffer would be empty.
*/
[[nodiscard]] size_t getAvailableReadBytes() const;
size_t getAvailableReadBytes() const;
/**
* @brief Queries a stream buffer to see how much free space it contains, which is
@ -113,7 +113,7 @@ public:
* @return The number of bytes that can be written to the stream buffer before
* the stream buffer would be full.
*/
[[nodiscard]] size_t getAvailableWriteBytes() const;
size_t getAvailableWriteBytes() const;
/**
* @brief Queries a stream buffer to see if it is full.
@ -121,7 +121,7 @@ public:
* @return true if the stream buffer is full.
* @return false if the stream buffer is not full.
*/
[[nodiscard]] bool isFull() const;
bool isFull() const;
/**
* @brief Queries a stream buffer to see if it is empty.
@ -130,7 +130,7 @@ public:
* @return true if the stream buffer is empty.
* @return false if the stream buffer is not empty.
*/
[[nodiscard]] bool isEmpty() const;
bool isEmpty() const;
/**
* @brief Resets a stream buffer to its initial, empty, state. Any data that was
@ -141,7 +141,7 @@ public:
* @return TtStatusError if there was a task blocked waiting to send to or read
* from the stream buffer then the stream buffer is not reset.
*/
[[nodiscard]] TtStatus reset() const;
TtStatus reset() const;
};

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@ -154,7 +154,7 @@ public:
*
* @return thread state from ThreadState
*/
[[nodiscard]] State getState() const;
State getState() const;
/** Start Thread
*

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@ -17,8 +17,8 @@ public:
explicit ServiceInstance(const service::ServiceManifest& manifest);
~ServiceInstance() override = default;
[[nodiscard]] const service::ServiceManifest& getManifest() const override;
[[nodiscard]] void* getData() const override;
const service::ServiceManifest& getManifest() const override;
void* getData() const override;
void setData(void* newData) override;
};

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@ -8,22 +8,22 @@ class Touch;
class Display {
public:
[[nodiscard]] virtual bool start() = 0;
[[nodiscard]] virtual bool stop() = 0;
virtual bool start() = 0;
virtual bool stop() = 0;
[[nodiscard]] virtual void setPowerOn(bool turnOn) = 0;
[[nodiscard]] virtual bool isPoweredOn() const = 0;
[[nodiscard]] virtual bool supportsPowerControl() const = 0;
virtual void setPowerOn(bool turnOn) = 0;
virtual bool isPoweredOn() const = 0;
virtual bool supportsPowerControl() const = 0;
[[nodiscard]] virtual Touch* _Nullable createTouch() = 0;
virtual Touch* _Nullable createTouch() = 0;
/** Set a value in the range [0, 255] */
virtual void setBacklightDuty(uint8_t backlightDuty) = 0;
[[nodiscard]] virtual uint8_t getBacklightDuty() const = 0;
[[nodiscard]] virtual bool supportsBacklightDuty() const = 0;
virtual uint8_t getBacklightDuty() const = 0;
virtual bool supportsBacklightDuty() const = 0;
/** After start() returns true, this should return a valid pointer until stop() is called and returns true */
[[nodiscard]] virtual lv_display_t* _Nullable getLvglDisplay() const = 0;
virtual lv_display_t* _Nullable getLvglDisplay() const = 0;
};
}

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@ -8,11 +8,11 @@ class Display;
class Keyboard {
public:
[[nodiscard]] virtual bool start(lv_display_t* display) = 0;
[[nodiscard]] virtual bool stop() = 0;
[[nodiscard]] virtual bool isAttached() const = 0;
virtual bool start(lv_display_t* display) = 0;
virtual bool stop() = 0;
virtual bool isAttached() const = 0;
[[nodiscard]] virtual lv_indev_t* _Nullable getLvglIndev() = 0;
virtual lv_indev_t* _Nullable getLvglIndev() = 0;
};
}

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@ -9,10 +9,10 @@ class Display;
class Touch {
public:
[[nodiscard]] virtual bool start(lv_display_t* display) = 0;
[[nodiscard]] virtual bool stop() = 0;
virtual bool start(lv_display_t* display) = 0;
virtual bool stop() = 0;
[[nodiscard]] virtual lv_indev_t* _Nullable getLvglIndev() = 0;
virtual lv_indev_t* _Nullable getLvglIndev() = 0;
};
}

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@ -13,8 +13,8 @@ protected:
public:
[[nodiscard]] virtual const service::ServiceManifest& getManifest() const = 0;
[[nodiscard]] virtual void* getData() const = 0;
virtual const service::ServiceManifest& getManifest() const = 0;
virtual void* getData() const = 0;
virtual void setData(void* newData) = 0;
};