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https://github.com/ByteWelder/Tactility.git
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Implement sdk.json
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2
ExternalApps/HelloWorld/tactility.properties
Normal file
2
ExternalApps/HelloWorld/tactility.properties
Normal file
@ -0,0 +1,2 @@
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[sdk]
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version = 0.4.0-dev
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@ -2,10 +2,29 @@ import sys
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import os
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import urllib.request
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import zipfile
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import configparser
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import time
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import json
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esp_platforms = ["esp32", "esp32s3"]
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ttbuild_path = '.ttbuild'
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ttbuild_version = '0.1.0'
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ttbuild_properties_file = 'tactility.properties'
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ttbuild_cdn = "https://cdn.tactility.one"
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def download_file(url, filepath):
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request = urllib.request.Request(
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url,
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data=None,
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headers={
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'User-Agent': f"Tactility Build Tool {ttbuild_version}"
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}
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)
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response = urllib.request.urlopen(request)
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file = open(filepath, mode='wb')
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file.write(response.read())
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file.close()
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return True
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def print_warning(message):
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if sys.platform == 'win32':
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@ -45,6 +64,8 @@ def validate_environment():
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exit_with_error("IDF is not installed or activated. Ensure you installed the toolset and ran the export command.")
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if os.environ.get('TACTILITY_SDK_PATH') is not None:
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print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command")
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if not os.path.exists(ttbuild_properties_file):
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exit_with_error(f"{ttbuild_properties_file} file not found")
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def setup_environment():
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os.makedirs(ttbuild_path, exist_ok=True)
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@ -52,36 +73,50 @@ def setup_environment():
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def get_sdk_dir(version, platform):
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return os.path.join(ttbuild_path, f"{version}-{platform}", 'TactilitySDK')
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def get_sdk_version():
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parser = configparser.RawConfigParser()
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parser.read(ttbuild_properties_file)
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sdk_dict = dict(parser.items('sdk'))
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if not 'version' in sdk_dict:
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exit_with_error(f"Could not find 'version' in [sdk] section in {ttbuild_properties_file}")
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return sdk_dict['version']
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def get_sdk_root_dir(version, platform):
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return os.path.join(ttbuild_path, f"{version}-{platform}")
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def get_sdk_url(version, platform):
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return f"https://cdn.tactility.one/TactilitySDK-{version}-{platform}.zip"
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return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip"
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def sdk_exists(version, platform):
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sdk_dir = get_sdk_dir(version, platform)
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return os.path.isdir(sdk_dir)
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def should_update_sdk_json():
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json_filepath = os.path.join(ttbuild_path, "sdk.json")
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if os.path.exists(json_filepath):
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json_modification_time = os.path.getmtime(json_filepath)
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now = time.time()
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minimum_seconds_difference = 3600
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return (now - json_modification_time) > minimum_seconds_difference
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else:
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return True
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def update_sdk_json():
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json_url = f"{ttbuild_cdn}/sdk.json"
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json_filepath = os.path.join(ttbuild_path, "sdk.json")
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return download_file(json_url, json_filepath)
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def sdk_download(version, platform):
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sdk_root_dir = get_sdk_root_dir(version, platform)
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os.makedirs(sdk_root_dir, exist_ok=True)
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sdk_url = get_sdk_url(version, platform)
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print(f"Downloading SDK version {version} for {platform} from {sdk_url}")
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request = urllib.request.Request(
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sdk_url,
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data=None,
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headers={
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'User-Agent': f"Tactility Build Tool {ttbuild_version}"
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}
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)
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response = urllib.request.urlopen(request)
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filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
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file = open(filepath, mode='wb')
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file.write(response.read())
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file.close()
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if download_file(sdk_url, filepath):
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with zipfile.ZipFile(filepath, 'r') as zip_ref:
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zip_ref.extractall(sdk_root_dir)
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return True
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else:
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exit_with_error("Failed to download SDK")
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def sdk_download_all(version, platforms):
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for platform in platforms:
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@ -90,6 +125,16 @@ def sdk_download_all(version, platforms):
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else:
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print(f"Using cached download for SDK version {version} and platform {platform}")
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def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build):
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version_map = sdk_json['versions']
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if not sdk_version in version_map:
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exit_with_error(f"Version not found: {sdk_version}")
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version_data = version_map[sdk_version]
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available_platforms = version_data['platforms']
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for desired_platform in platforms_to_build:
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if not desired_platform in available_platforms:
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exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}")
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if __name__ == "__main__":
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print(f"Tactility Build System v{ttbuild_version}")
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# Environment
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@ -103,9 +148,17 @@ if __name__ == "__main__":
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if not is_valid_platform_name(platform_arg):
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print_help()
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exit_with_error("Invalid platform name")
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# Update SDK cache
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if should_update_sdk_json():
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update_sdk_json()
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json_file_path = os.path.join(ttbuild_path, 'sdk.json')
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json_file = open(json_file_path)
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sdk_json = json.load(json_file)
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if not 'versions' in sdk_json:
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exit_with_error("version data not found in sdk.json")
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# Build
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platforms_to_build = esp_platforms if platform_arg == "all" else [platform_arg]
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sdk_version = '0.4.0-dev'
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sdk_version = get_sdk_version()
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validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build)
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sdk_download_all(sdk_version, platforms_to_build)
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build(sdk_version, platforms_to_build)
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