Implement sdk.json

This commit is contained in:
Ken Van Hoeylandt 2025-06-05 23:32:44 +02:00
parent a67a1bc0a9
commit 5e65cd0da8
2 changed files with 72 additions and 17 deletions

View File

@ -0,0 +1,2 @@
[sdk]
version = 0.4.0-dev

View File

@ -2,10 +2,29 @@ import sys
import os import os
import urllib.request import urllib.request
import zipfile import zipfile
import configparser
import time
import json
esp_platforms = ["esp32", "esp32s3"] esp_platforms = ["esp32", "esp32s3"]
ttbuild_path = '.ttbuild' ttbuild_path = '.ttbuild'
ttbuild_version = '0.1.0' ttbuild_version = '0.1.0'
ttbuild_properties_file = 'tactility.properties'
ttbuild_cdn = "https://cdn.tactility.one"
def download_file(url, filepath):
request = urllib.request.Request(
url,
data=None,
headers={
'User-Agent': f"Tactility Build Tool {ttbuild_version}"
}
)
response = urllib.request.urlopen(request)
file = open(filepath, mode='wb')
file.write(response.read())
file.close()
return True
def print_warning(message): def print_warning(message):
if sys.platform == 'win32': if sys.platform == 'win32':
@ -45,6 +64,8 @@ def validate_environment():
exit_with_error("IDF is not installed or activated. Ensure you installed the toolset and ran the export command.") exit_with_error("IDF is not installed or activated. Ensure you installed the toolset and ran the export command.")
if os.environ.get('TACTILITY_SDK_PATH') is not None: if os.environ.get('TACTILITY_SDK_PATH') is not None:
print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command") print_warning("TACTILITY_SDK_PATH is set, but will be ignored by this command")
if not os.path.exists(ttbuild_properties_file):
exit_with_error(f"{ttbuild_properties_file} file not found")
def setup_environment(): def setup_environment():
os.makedirs(ttbuild_path, exist_ok=True) os.makedirs(ttbuild_path, exist_ok=True)
@ -52,36 +73,50 @@ def setup_environment():
def get_sdk_dir(version, platform): def get_sdk_dir(version, platform):
return os.path.join(ttbuild_path, f"{version}-{platform}", 'TactilitySDK') return os.path.join(ttbuild_path, f"{version}-{platform}", 'TactilitySDK')
def get_sdk_version():
parser = configparser.RawConfigParser()
parser.read(ttbuild_properties_file)
sdk_dict = dict(parser.items('sdk'))
if not 'version' in sdk_dict:
exit_with_error(f"Could not find 'version' in [sdk] section in {ttbuild_properties_file}")
return sdk_dict['version']
def get_sdk_root_dir(version, platform): def get_sdk_root_dir(version, platform):
return os.path.join(ttbuild_path, f"{version}-{platform}") return os.path.join(ttbuild_path, f"{version}-{platform}")
def get_sdk_url(version, platform): def get_sdk_url(version, platform):
return f"https://cdn.tactility.one/TactilitySDK-{version}-{platform}.zip" return f"{ttbuild_cdn}/TactilitySDK-{version}-{platform}.zip"
def sdk_exists(version, platform): def sdk_exists(version, platform):
sdk_dir = get_sdk_dir(version, platform) sdk_dir = get_sdk_dir(version, platform)
return os.path.isdir(sdk_dir) return os.path.isdir(sdk_dir)
def should_update_sdk_json():
json_filepath = os.path.join(ttbuild_path, "sdk.json")
if os.path.exists(json_filepath):
json_modification_time = os.path.getmtime(json_filepath)
now = time.time()
minimum_seconds_difference = 3600
return (now - json_modification_time) > minimum_seconds_difference
else:
return True
def update_sdk_json():
json_url = f"{ttbuild_cdn}/sdk.json"
json_filepath = os.path.join(ttbuild_path, "sdk.json")
return download_file(json_url, json_filepath)
def sdk_download(version, platform): def sdk_download(version, platform):
sdk_root_dir = get_sdk_root_dir(version, platform) sdk_root_dir = get_sdk_root_dir(version, platform)
os.makedirs(sdk_root_dir, exist_ok=True) os.makedirs(sdk_root_dir, exist_ok=True)
sdk_url = get_sdk_url(version, platform) sdk_url = get_sdk_url(version, platform)
print(f"Downloading SDK version {version} for {platform} from {sdk_url}") print(f"Downloading SDK version {version} for {platform} from {sdk_url}")
request = urllib.request.Request(
sdk_url,
data=None,
headers={
'User-Agent': f"Tactility Build Tool {ttbuild_version}"
}
)
response = urllib.request.urlopen(request)
filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip") filepath = os.path.join(sdk_root_dir, f"{version}-{platform}.zip")
file = open(filepath, mode='wb') if download_file(sdk_url, filepath):
file.write(response.read()) with zipfile.ZipFile(filepath, 'r') as zip_ref:
file.close() zip_ref.extractall(sdk_root_dir)
with zipfile.ZipFile(filepath, 'r') as zip_ref: else:
zip_ref.extractall(sdk_root_dir) exit_with_error("Failed to download SDK")
return True
def sdk_download_all(version, platforms): def sdk_download_all(version, platforms):
for platform in platforms: for platform in platforms:
@ -90,6 +125,16 @@ def sdk_download_all(version, platforms):
else: else:
print(f"Using cached download for SDK version {version} and platform {platform}") print(f"Using cached download for SDK version {version} and platform {platform}")
def validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build):
version_map = sdk_json['versions']
if not sdk_version in version_map:
exit_with_error(f"Version not found: {sdk_version}")
version_data = version_map[sdk_version]
available_platforms = version_data['platforms']
for desired_platform in platforms_to_build:
if not desired_platform in available_platforms:
exit_with_error(f"Platform {desired_platform} is not available. Available ones: {available_platforms}")
if __name__ == "__main__": if __name__ == "__main__":
print(f"Tactility Build System v{ttbuild_version}") print(f"Tactility Build System v{ttbuild_version}")
# Environment # Environment
@ -103,9 +148,17 @@ if __name__ == "__main__":
if not is_valid_platform_name(platform_arg): if not is_valid_platform_name(platform_arg):
print_help() print_help()
exit_with_error("Invalid platform name") exit_with_error("Invalid platform name")
# Update SDK cache
if should_update_sdk_json():
update_sdk_json()
json_file_path = os.path.join(ttbuild_path, 'sdk.json')
json_file = open(json_file_path)
sdk_json = json.load(json_file)
if not 'versions' in sdk_json:
exit_with_error("version data not found in sdk.json")
# Build # Build
platforms_to_build = esp_platforms if platform_arg == "all" else [platform_arg] platforms_to_build = esp_platforms if platform_arg == "all" else [platform_arg]
sdk_version = '0.4.0-dev' sdk_version = get_sdk_version()
validate_version_and_platforms(sdk_json, sdk_version, platforms_to_build)
sdk_download_all(sdk_version, platforms_to_build) sdk_download_all(sdk_version, platforms_to_build)
build(sdk_version, platforms_to_build) build(sdk_version, platforms_to_build)