mirror of
https://github.com/ByteWelder/Tactility.git
synced 2026-10-17 02:45:05 +00:00
Fix for inputdialog
This commit is contained in:
parent
d42c68ce3a
commit
4db0d9496d
@ -1,8 +1,12 @@
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#pragma once
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#pragma once
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#include <cstddef>
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#include <cstdint>
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#include <cstdint>
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#include <string>
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#include <string>
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#include <app/stream.h>
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#include <tactility/concurrent/task_event_group.h>
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/**
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/**
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* Show a dialog with a title, a message and a text field.
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* Show a dialog with a title, a message and a text field.
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*/
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*/
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@ -10,19 +14,21 @@ namespace tt::app::inputdialog {
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/**
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/**
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* Show a dialog with the provided title, message and prefilled text, as a modal child of
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* Show a dialog with the provided title, message and prefilled text, as a modal child of
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* @a callerAppInstanceId (a new-model app - see app/manager.h). The caller receives the result
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* @a callerAppInstanceId (see app_start_for_result_with_streams()). Result (0 = OK, 1 =
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* as an APP_EVENT_RESULT in its own event loop: 0 = OK (call getLastText() for the entered
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* Cancelled or dismissed without a press) is delivered back via APP_EVENT_RESULT once this app's
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* text), 1 = Cancelled or dismissed without a press. The caller is responsible for calling
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* thread exits. On result == 0, read the entered text with app_stream_read(&stream, ...) then
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* app_manager_stop() on the returned instance id once it has handled the result.
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* app_stream_unsubscribe(&stream); on any other result, just app_stream_unsubscribe(&stream).
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* The caller must call app_manager_stop() on the returned instance id once that event arrives,
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* to fully reap this instance.
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* @param[in,out] stream caller-owned storage bound to the started app's stdout; must stay valid
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* until app_stream_unsubscribe() is called on it (see above).
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* @param[in] buffer caller-owned backing storage for @a stream's ring buffer; must stay valid
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* for the same duration as @a stream.
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* @param[in] bufferCapacity size of @a buffer in bytes.
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* @param[in] eventGroup the caller's own event group, reused for the stream's readiness bits
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* (see app_stream_subscribe()). The caller isn't required to actually wait on them itself.
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* @return the new dialog's app instance id
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* @return the new dialog's app instance id
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*/
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*/
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uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message, const std::string& prefilled = "");
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uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message, const std::string& prefilled, AppStream& stream, void* buffer, size_t bufferCapacity, TaskEventGroup* eventGroup);
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/**
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* @return the text entered the last time any InputDialog instance was closed with OK. Only one
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* dialog is expected to be open at a time - call this right after receiving its
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* APP_EVENT_RESULT with result == 0.
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*/
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std::string getLastText();
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}
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}
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@ -2,6 +2,9 @@
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#include "./State.h"
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#include "./State.h"
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#include <app/stream.h>
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#include <tactility/concurrent/task_event_group.h>
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#include <cstdint>
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#include <cstdint>
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#include <lvgl.h>
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#include <lvgl.h>
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#include <memory>
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#include <memory>
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@ -10,8 +13,12 @@ namespace tt::app::files {
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class View final {
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class View final {
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std::shared_ptr<State> state;
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std::shared_ptr<State> state;
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TaskEventGroup* eventGroup = nullptr;
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uint32_t appInstanceId = 0;
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uint32_t appInstanceId = 0;
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AppStream inputDialogStream {};
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uint8_t inputDialogBuffer[256] {};
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size_t current_start_index = 0;
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size_t current_start_index = 0;
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size_t last_loaded_index = 0;
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size_t last_loaded_index = 0;
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const size_t MAX_BATCH = 50;
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const size_t MAX_BATCH = 50;
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@ -39,7 +46,7 @@ class View final {
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public:
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public:
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explicit View(const std::shared_ptr<State>& state) : state(state) {}
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View(const std::shared_ptr<State>& state, TaskEventGroup* eventGroup) : state(state), eventGroup(eventGroup) {}
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void init(uint32_t appInstanceId, lv_obj_t* parent);
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void init(uint32_t appInstanceId, lv_obj_t* parent);
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void update(size_t start_index = 0);
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void update(size_t start_index = 0);
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@ -31,12 +31,13 @@ void createWidgets(lv_obj_t* parent, void* userData) {
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int32_t appMain(int argc, char* argv[]) {
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int32_t appMain(int argc, char* argv[]) {
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uint32_t appInstanceId = app_scheduler_current_app_id();
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uint32_t appInstanceId = app_scheduler_current_app_id();
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auto state = std::make_shared<State>();
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auto state = std::make_shared<State>();
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View view(state);
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CreateContext createContext { &view, appInstanceId };
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TaskEventGroup event_group {};
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TaskEventGroup event_group {};
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task_event_group_construct(&event_group);
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task_event_group_construct(&event_group);
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View view(state, &event_group);
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CreateContext createContext { &view, appInstanceId };
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AppEventSubscription sub {};
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AppEventSubscription sub {};
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check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
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check(app_event_subscribe(&sub, &event_group) == ERROR_NONE);
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@ -1,6 +1,7 @@
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#include <app/event.h>
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#include <app/event.h>
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#include <app/execute.h>
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#include <app/execute.h>
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#include <app/install.h>
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#include <app/install.h>
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#include <app/stream.h>
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#include <lvgl/lvgl.h>
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#include <lvgl/lvgl.h>
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#include <lvgl/widgets/toolbar.h>
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#include <lvgl/widgets/toolbar.h>
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@ -378,7 +379,7 @@ void View::onRenamePressed() {
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std::string entry_name = state->getSelectedChildEntry();
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std::string entry_name = state->getSelectedChildEntry();
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LOG_I(TAG, "Pending rename %s", entry_name.c_str());
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LOG_I(TAG, "Pending rename %s", entry_name.c_str());
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state->setPendingAction(State::ActionRename);
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state->setPendingAction(State::ActionRename);
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inputdialog::start(appInstanceId, "Rename", "", entry_name);
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inputdialog::start(appInstanceId, "Rename", "", entry_name, inputDialogStream, inputDialogBuffer, sizeof(inputDialogBuffer), eventGroup);
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}
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}
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void View::onDeletePressed() {
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void View::onDeletePressed() {
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@ -393,13 +394,13 @@ void View::onDeletePressed() {
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void View::onNewFilePressed() {
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void View::onNewFilePressed() {
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LOG_I(TAG, "Creating new file");
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LOG_I(TAG, "Creating new file");
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state->setPendingAction(State::ActionCreateFile);
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state->setPendingAction(State::ActionCreateFile);
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inputdialog::start(appInstanceId, "New File", "Enter filename:", "");
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inputdialog::start(appInstanceId, "New File", "Enter filename:", "", inputDialogStream, inputDialogBuffer, sizeof(inputDialogBuffer), eventGroup);
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}
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}
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void View::onNewFolderPressed() {
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void View::onNewFolderPressed() {
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LOG_I(TAG, "Creating new folder");
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LOG_I(TAG, "Creating new folder");
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state->setPendingAction(State::ActionCreateFolder);
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state->setPendingAction(State::ActionCreateFolder);
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inputdialog::start(appInstanceId, "New Folder", "Enter folder name:", "");
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inputdialog::start(appInstanceId, "New Folder", "Enter folder name:", "", inputDialogStream, inputDialogBuffer, sizeof(inputDialogBuffer), eventGroup);
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}
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}
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void View::addCommonFileActions() {
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void View::addCommonFileActions() {
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@ -597,10 +598,21 @@ void View::onResult(uint32_t launchId, int32_t result) {
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std::string filepath = state->getSelectedChildPath();
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std::string filepath = state->getSelectedChildPath();
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LOG_I(TAG, "Result for %s", filepath.c_str());
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LOG_I(TAG, "Result for %s", filepath.c_str());
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// Text-entry result (rename/new file/new folder); empty for Cancel, or for a dialog that
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// Text-entry result (rename/new file/new folder), read from the AppStream bound to that
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// doesn't produce text (delete/paste confirmations) - those switch cases below only look at
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// dialog's stdout. Empty for Cancel. Other pending actions (delete/paste confirmations) never
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// `result`, not this.
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// bound this stream; their switch cases below only look at `result`, not `resultText`.
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std::string resultText = (result == 0) ? inputdialog::getLastText() : std::string();
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bool isTextEntryAction = state->getPendingAction() == State::ActionRename ||
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state->getPendingAction() == State::ActionCreateFile ||
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state->getPendingAction() == State::ActionCreateFolder;
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std::string resultText;
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if (isTextEntryAction) {
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if (result == 0) {
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char buffer[sizeof(inputDialogBuffer)];
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size_t length = app_stream_read(&inputDialogStream, buffer, sizeof(buffer));
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resultText = std::string(buffer, length);
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}
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app_stream_unsubscribe(&inputDialogStream);
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}
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switch (state->getPendingAction()) {
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switch (state->getPendingAction()) {
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case State::ActionDelete: {
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case State::ActionDelete: {
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@ -5,6 +5,7 @@
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#include <app/start.h>
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#include <app/start.h>
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#include <app/manifest.h>
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#include <app/manifest.h>
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#include <app/scheduler.h>
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#include <app/scheduler.h>
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#include <app/stream.h>
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#include <lvgl_window_manager/window_manager.h>
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#include <lvgl_window_manager/window_manager.h>
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@ -14,6 +15,8 @@
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#include <lvgl.h>
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#include <lvgl.h>
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#include <unistd.h>
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namespace tt::app::inputdialog {
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namespace tt::app::inputdialog {
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constexpr auto* TAG = "InputDialog";
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constexpr auto* TAG = "InputDialog";
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@ -31,7 +34,8 @@ struct Context {
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// The eventual appMain() return value - see AlertDialog.cpp's Context::result for why this
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// The eventual appMain() return value - see AlertDialog.cpp's Context::result for why this
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// is a plain (non-atomic) field safely shared between the LVGL thread (writer, before
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// is a plain (non-atomic) field safely shared between the LVGL thread (writer, before
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// emitting APP_EVENT_CLOSE) and this dialog's own thread (reader, after waking from it).
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// emitting APP_EVENT_CLOSE) and this dialog's own thread (reader, after waking from it).
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int32_t result = 1; // Cancelled - safety-net default if closed without pressing a button
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int32_t resultCode = 1; // Cancelled - safety-net default if closed without pressing a button
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std::string resultText;
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};
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};
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struct ButtonContext {
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struct ButtonContext {
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@ -40,12 +44,6 @@ struct ButtonContext {
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lv_obj_t* textarea;
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lv_obj_t* textarea;
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};
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};
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// The last text entered via OK. Static rather than per-instance: simple, and in practice only
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// one InputDialog is ever open at a time. Written on the LVGL thread (onButtonPressed(), before
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// emitting APP_EVENT_CLOSE); read by the parent via getLastText() after receiving that event -
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// safe without a lock for the same reason Context::result is (see AlertDialog.cpp).
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std::string lastText;
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void onButtonDeleted(lv_event_t* e) {
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void onButtonDeleted(lv_event_t* e) {
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delete static_cast<ButtonContext*>(lv_event_get_user_data(e));
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delete static_cast<ButtonContext*>(lv_event_get_user_data(e));
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}
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}
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@ -54,11 +52,11 @@ void onButtonPressed(lv_event_t* e) {
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auto* btnCtx = static_cast<ButtonContext*>(lv_event_get_user_data(e));
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auto* btnCtx = static_cast<ButtonContext*>(lv_event_get_user_data(e));
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if (btnCtx->textarea != nullptr) {
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if (btnCtx->textarea != nullptr) {
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LOG_I(TAG, "OK pressed");
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LOG_I(TAG, "OK pressed");
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lastText = lv_textarea_get_text(btnCtx->textarea);
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btnCtx->ctx->resultText = lv_textarea_get_text(btnCtx->textarea);
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btnCtx->ctx->result = 0;
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btnCtx->ctx->resultCode = 0;
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} else {
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} else {
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LOG_I(TAG, "Cancel pressed");
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LOG_I(TAG, "Cancel pressed");
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btnCtx->ctx->result = 1;
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btnCtx->ctx->resultCode = 1;
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}
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}
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app_event_emit_close(btnCtx->ctx->appInstanceId);
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app_event_emit_close(btnCtx->ctx->appInstanceId);
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}
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}
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@ -138,22 +136,30 @@ int32_t appMain(int argc, char* argv[]) {
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check(app_event_unsubscribe(&sub) == ERROR_NONE);
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check(app_event_unsubscribe(&sub) == ERROR_NONE);
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task_event_group_destruct(&event_group);
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task_event_group_destruct(&event_group);
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return ctx.result;
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if (ctx.resultCode == 0) {
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// The caller captures this via an AppStream bound to our stdout (see start()); see
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// AppStdioWrap.cpp for how printf() itself gets routed there on POSIX.
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printf("%s", ctx.resultText.c_str());
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}
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return ctx.resultCode;
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}
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}
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} // namespace
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} // namespace
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uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message, const std::string& prefilled) {
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uint32_t start(uint32_t callerAppInstanceId, const std::string& title, const std::string& message, const std::string& prefilled, AppStream& stream, void* buffer, size_t bufferCapacity, TaskEventGroup* eventGroup) {
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const char* argv[] = { title.c_str(), message.c_str(), prefilled.c_str() };
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const char* argv[] = { title.c_str(), message.c_str(), prefilled.c_str() };
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AppStreamBinding binding = {
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.producer_fd = STDOUT_FILENO,
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.stream = &stream,
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.buffer = buffer,
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.buffer_capacity = bufferCapacity,
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.event_group = eventGroup,
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};
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uint32_t instanceId = 0;
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uint32_t instanceId = 0;
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app_start_for_result(manifest.id, 3, argv, callerAppInstanceId, &instanceId);
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app_start_for_result_with_streams(manifest.id, 3, argv, &binding, 1, callerAppInstanceId, &instanceId);
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return instanceId;
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return instanceId;
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}
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}
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std::string getLastText() {
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return lastText;
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}
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extern const ::AppManifest manifest = {
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extern const ::AppManifest manifest = {
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.id = "tactility.inputdialog",
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.id = "tactility.inputdialog",
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.name = "Input Dialog",
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.name = "Input Dialog",
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