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Fix for crash in statusbar
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@ -126,11 +126,12 @@ static void statusbar_constructor(const lv_obj_class_t* class_p, lv_obj_t* obj)
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LV_TRACE_OBJ_CREATE("begin");
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lv_obj_remove_flag(obj, LV_OBJ_FLAG_SCROLLABLE);
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LV_TRACE_OBJ_CREATE("finished");
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auto* statusbar = (Statusbar*)obj;
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statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
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statusbar_pubsub_event(statusbar);
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});
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// Deliberately does NOT subscribe to statusbar_data.pubsub here - that happens at the end of
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// statusbar_create(), once statusbar->icons[] is actually populated. Subscribing this early
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// would let a concurrent statusbar_icon_add()/_remove()/_set_image()/_set_visibility() call
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// from another task publish and run update_icon() on a still-null icons[] slot before this
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// instance's own creation loop below has had a chance to fill it in.
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if (!statusbar_data.time_update_timer->isRunning()) {
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statusbar_data.time_update_timer->start();
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system_event_callback_add(KERNEL_EVENT_TIME_CHANGED, onTimeChanged, nullptr);
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@ -191,6 +192,13 @@ lv_obj_t* statusbar_create(lv_obj_t* parent) {
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update_icon(image, &(statusbar_data.icons[i]));
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}
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statusbar_data.mutex.unlock();
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// Only now is statusbar->icons[] fully populated - see statusbar_constructor()'s comment for
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// why the subscription can't be registered any earlier.
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statusbar->pubsub_subscription = statusbar_data.pubsub->subscribe([statusbar](auto) {
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statusbar_pubsub_event(statusbar);
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});
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return obj;
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}
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