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Update version to 0.6.0 (#400)
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@ -13,7 +13,6 @@ static DeviceVector createDevices() {
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}
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extern const Configuration hardwareConfiguration = {
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.uiScale = UiScale::Smallest,
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.createDevices = createDevices,
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.i2c = {
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// There is only 1 (internal for touch, and also serves as "I2C-OUT" port)
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@ -2,7 +2,10 @@
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## Before release
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- Convert Ili934x driver to EspLcdSpiDisplay
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- Automate release process more
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- Elecrow Basic & Advance 3.5" memory issue: not enough memory for App Hub
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- App Hub crashes if you close it while an app is being installed
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- Fix glitches when installing app via App Hub with 4.3" Waveshare
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## Higher Priority
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@ -27,6 +30,7 @@
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## Medium Priority
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- Diceware app has large "+" and "-' buttons on Cardputer. It should be smaller.
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- Create PwmRgbLedDevice class and implement it for all CYD boards
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- TactilityTool: Make API compatibility table (and check for compatibility in the tool itself)
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- Improve EspLcdDisplay to contain all the standard configuration options, and implement a default init function. Add a configuration class.
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@ -1,25 +1,29 @@
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# Releasing Tactility
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1. Test the latest SDK build from GitHub with the CDN as a SNAPSHOT version:
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1. Download it from the [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-sdk.yml)
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2. Upload it to the [CDN](https://dash.cloudflare.com)
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3. Update `sdk.json` from [TactilityTool](https://github.com/ByteWelder/TactilityTool) and upload it to [CDN](https://dash.cloudflare.com)
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4. Test it with `ExternalApps/HelloWorld` (clear all its cache and update the SDK version)
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2. Build the SDK locally and test it with `ExternalApps/HelloWorld`
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3. Download the latest firmwares [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-firmware.yml)
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4. Test the latest version of Tactility on several devices
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5. Prepare a new version of [TactilityWebInstaller](https://github.com/ByteWelder/TactilityWebInstaller) locally:
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1. Update `version.txt` in the Tactility project and create a branch to start a build for it
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2. Upload the new Tactility SDK to the CDN
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1. Upload it to the [CDN](https://dash.cloudflare.com)
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2. Update `sdk.json` from [TactilityTool](https://github.com/ByteWelder/TactilityTool) and upload it to [CDN](https://dash.cloudflare.com)
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3. Update the [TactilityApps](https://github.com/ByteWelder/TactilityApps) with the new SDK and also release these to the CDN:
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1. Download the `cdn-files.zip` from the pipelines
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2. Upload them to the CDN at `apps/x.y.z/`
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4. Download the latest firmwares [main branch](https://github.com/ByteWelder/Tactility/actions/workflows/build-firmware.yml)
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5. Test the latest version of Tactility on several devices. Pay special attention to:
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1. App Hub
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2. Wi-Fi
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6. Prepare a new version of [TactilityWebInstaller](https://github.com/ByteWelder/TactilityWebInstaller) locally:
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1. Copy the GitHub firmwares into `scripts/` in the `TactilityWebInstaller` project
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2. Run `python release-all.py`
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3. Copy the unpacked files to `/rom/(device)/(version)/` and copy in `manifest.json` from existing release
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1. **WARNING** If the partitions have changed, update the json!
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4. Update the version in `manifest.json`
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5. Update `version.json` for the device
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6. Test the firmwares on all devices with the local web installer
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7. If all went well: release the web installer
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8. Test web installer in production (use popular devices)
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9. Make a new version of the docs available at [TactilityDocs](https://github.com/ByteWelder/TactilityDocs)
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10. Make a new [GitHub release](https://github.com/ByteWelder/Tactility/releases/new)
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7. Test the firmwares on all devices with the local web installer
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8. If all went well: release the web installer
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9. Test web installer in production (use popular devices)
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10. Make a new version of the docs available at [TactilityDocs](https://github.com/ByteWelder/TactilityDocs)
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11. Make a new [GitHub release](https://github.com/ByteWelder/Tactility/releases/new)
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12. Double-check that all CDN/TactilityApps/Tactility repository changes are merged.
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### Post-release
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@ -1 +1 @@
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0.6.0-dev
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0.6.0
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