Fix for simulator SDL settings (#433)

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Ken Van Hoeylandt 2025-12-22 22:35:59 +01:00 committed by GitHub
parent 134e0b34b6
commit 261796068e
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2 changed files with 1 additions and 2 deletions

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@ -106,7 +106,6 @@ if (NOT DEFINED ENV{ESP_IDF_VERSION})
# LVGL
set(CONFIG_LV_BUILD_DEMOS OFF CACHE BOOL "" FORCE)
set(CONFIG_LV_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(CONFIG_LV_USE_DRAW_SDL ON CACHE BOOL "" FORCE)
add_subdirectory(Libraries/lvgl) # Added as idf component for ESP and as library for other targets
target_link_libraries(lvgl PRIVATE SDL2-static)

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@ -167,7 +167,7 @@
#define LV_USE_DRAW_DAVE2D 0
/* Draw using cached SDL textures*/
#define LV_USE_DRAW_SDL 1
#define LV_USE_DRAW_SDL 0
/* Use VG-Lite GPU. */
#define LV_USE_DRAW_VG_LITE 0