#pragma once

/**
 * Deprecated list of LVGL asset folder paths>
 */

#define TT_ASSET_FOLDER "A:/system/"

#define TT_ASSET(file) TT_ASSET_FOLDER file

// UI
#define TT_ASSETS_UI_SPINNER TT_ASSET("spinner.png")
#define TT_ASSETS_UI_CURSOR TT_ASSET("cursor.png")
