cmake_minimum_required(VERSION 3.20)

set(CMAKE_CXX_STANDARD 23)
set(CMAKE_ASM_COMPILE_OBJECT "${CMAKE_CXX_COMPILER_TARGET}")

include("Buildscripts/logo.cmake")

string(ASCII 27 Esc)
set(ColorReset "${Esc}[m")
set(Cyan "${Esc}[36m")

file(READ version.txt TACTILITY_VERSION)
add_compile_definitions(TT_VERSION="${TACTILITY_VERSION}")

# tactility_add_module() macro
include("Buildscripts/module.cmake")

# Determine device identifier and project location
include("Buildscripts/device.cmake")

if (DEFINED ENV{ESP_IDF_VERSION})
    init_tactility_globals("sdkconfig")
    get_property(TACTILITY_DEVICE_PROJECT GLOBAL PROPERTY TACTILITY_DEVICE_PROJECT)
    get_property(TACTILITY_DEVICE_ID GLOBAL PROPERTY TACTILITY_DEVICE_ID)
else ()
    set(TACTILITY_DEVICE_PROJECT "Devices/simulator")
    set(TACTILITY_DEVICE_ID "simulator")
    set_property(GLOBAL PROPERTY TACTILITY_DEVICE_PROJECT ${TACTILITY_DEVICE_PROJECT})
    set_property(GLOBAL PROPERTY TACTILITY_DEVICE_ID ${TACTILITY_DEVICE_ID})
endif ()

if (DEFINED ENV{ESP_IDF_VERSION})
    message("Using ESP-IDF ${Cyan}v$ENV{ESP_IDF_VERSION}${ColorReset}")
    include($ENV{IDF_PATH}/tools/cmake/project.cmake)

    set(COMPONENTS Firmware)
    set(EXTRA_COMPONENT_DIRS
        "Firmware"
        "Devices/${TACTILITY_DEVICE_PROJECT}"
        "Drivers"
        "Modules"
        "Platforms/platform-esp32"
        "TactilityKernel"
        "Tactility"
        "TactilityC"
        "TactilityCore"
        "TactilityFreeRtos"
        "Libraries/elf_loader"
        "Libraries/lv_screenshot"
        "Libraries/minitar"
        "Libraries/minmea"
        "Libraries/QRCode"
    )

    set(EXCLUDE_COMPONENTS "Simulator")

    # Panic handler wrapping is only available on Xtensa architecture
    if (CONFIG_IDF_TARGET_ARCH_XTENSA)
        idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=esp_panic_handler" APPEND)
    endif ()

    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_button_create" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_dropdown_create" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_list_create" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_list_add_button" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_obj_create" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_obj_set_flex_flow" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_switch_create" APPEND)
    idf_build_set_property(LINK_OPTIONS "-Wl,--wrap=lv_textarea_create" APPEND)

else ()
    message("Building for sim target")
    add_compile_definitions(CONFIG_TT_DEVICE_ID="simulator")
    add_compile_definitions(CONFIG_TT_DEVICE_NAME="Simulator")
    add_compile_definitions(CONFIG_TT_LAUNCHER_APP_ID="Launcher")
    add_compile_definitions(CONFIG_TT_AUTO_START_APP_ID="")
endif ()

project(Tactility)

# Defined as regular project for PC and component for ESP
if (NOT DEFINED ENV{ESP_IDF_VERSION})
    add_subdirectory(Tactility)
    add_subdirectory(TactilityCore)
    add_subdirectory(TactilityFreeRtos)
    add_subdirectory(TactilityKernel)
    add_subdirectory(Platforms/platform-posix)
    add_subdirectory(Devices/simulator)
    add_subdirectory(Libraries/cJSON)
    add_subdirectory(Libraries/lv_screenshot)
    add_subdirectory(Libraries/QRCode)
    add_subdirectory(Libraries/minitar)
    add_subdirectory(Libraries/minmea)
    add_subdirectory(Modules/hal-device-module)
    add_subdirectory(Modules/lvgl-module)

    # FreeRTOS
    set(FREERTOS_CONFIG_FILE_DIRECTORY ${PROJECT_SOURCE_DIR}/Devices/simulator/Source CACHE STRING "")
    set(FREERTOS_PORT GCC_POSIX CACHE STRING "")
    add_subdirectory(Libraries/FreeRTOS-Kernel)
    target_compile_definitions(freertos_kernel PUBLIC "projCOVERAGE_TEST=0")

    # EmbedTLS
    set(ENABLE_TESTING OFF)
    set(ENABLE_PROGRAMS OFF)
    add_subdirectory(Libraries/mbedtls)

    # SDL
    set(SDL_STATIC ON CACHE BOOL "" FORCE)
    set(SDL_SHARED OFF CACHE BOOL "" FORCE)
    add_subdirectory(Libraries/SDL) # Added as idf component for ESP and as library for other targets

    # LVGL
    set(CONFIG_LV_BUILD_DEMOS OFF CACHE BOOL "" FORCE)
    set(CONFIG_LV_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
    add_subdirectory(Libraries/lvgl) # Added as idf component for ESP and as library for other targets
    target_link_libraries(lvgl PRIVATE SDL2-static)

    # Sim app
    add_subdirectory(Firmware)

    # Tests
    add_subdirectory(Tests)

endif ()
