Ken Van Hoeylandt ff4287e2ce
Filesystem improvements and more (#148)
- Rename `assets` and `config` partitions to `system` and `data`
- Change partition type from `spiffs` to `fat`, so we can have sub-directories
- Fix crash when doing WiFi scan: Increased system event task size to 3kB. 
- Free up IRAM on ESP32 (it was required for the Core2, but I also freed up the same amount for Yellow Board)
- Introduced `Paths` objects that can be retrieved by `AppContext` and `ServiceContext`. Apps and services now have their own relative paths. Assets were re-arranged into the correct paths.
- Rename simulator window title to "Tactility"
- Refactored statusbar widget so it persists icon paths properly (it kept a const char* reference, but didn't copy it, so it crashed when the related std::string was destroyed)
- Created `Partitions.h` to expose some useful variables
- Moved USB config in various `sdkconfig`  (it was part of the "default" section, but it shouldn't be)
- Updated domain name
2025-01-05 20:44:33 +01:00

48 lines
1.2 KiB
C++

#ifdef ESP_TARGET
#include "QrUrl.h"
#include "kernel/PanicHandler.h"
#include "Log.h"
#include <sstream>
#include <esp_cpu_utils.h>
std::string getUrlFromCrashData() {
auto* crash_data = getRtcCrashData();
auto* stack_buffer = (uint32_t*) malloc(crash_data->callstackLength * 2 * sizeof(uint32_t));
for (int i = 0; i < crash_data->callstackLength; ++i) {
const CallstackFrame&frame = crash_data->callstack[i];
uint32_t pc = esp_cpu_process_stack_pc(frame.pc);
#if CRASH_DATA_INCLUDES_SP
uint32_t sp = frame.sp;
#endif
stack_buffer[i * 2] = pc;
#if CRASH_DATA_INCLUDES_SP
stack_buffer[(i * 2) + 1] = sp;
#endif
}
std::stringstream stream;
stream << "https://oops.tactility.one";
stream << "?v=" << TT_VERSION; // Version
stream << "&a=" << CONFIG_IDF_TARGET; // Architecture
stream << "&s="; // Stacktrace
for (int i = crash_data->callstackLength - 1; i >= 0; --i) {
uint32_t pc = stack_buffer[(i * 2)];
stream << std::hex << pc;
#if CRASH_DATA_INCLUDES_SP
uint32_t sp = stack_buffer[(i * 2) + 1];
stream << std::hex << sp;
#endif
}
free(stack_buffer);
return stream.str();
}
#endif