FreeRTOS handles were stored plainly and they were deleted in the destructor of classes. This meant that if a class were to be copied, the destructor would be called twice on the same handles and lead to double-free. Seha on Discord suggested to fix this by using `std::unique_ptr` with a custom deletion function. The changes affect: - Thread - Semaphore - Mutex - StreamBuffer - Timer - MessageQueue - EventFlag Thread changes: - Removal of the hack with the `Data` struct - Thread's main body is now just a private static function inside the class. - The C functions were relocated to static class members PubSub changes: - Refactored pubsub into class - Renamed files to `PubSub` instead of `Pubsub` - `PubSubSubscription` is now a private inner struct and `PubSub` only exposes `SubscriptionHandle` Lockable, ScopedLockable, Mutex: - Added `lock()` method that locks indefinitely - Remove deprecated `acquire()` and `release()` methods - Removed `TtWaitForever` in favour of `portMAX_DELAY`
31 lines
817 B
YAML
31 lines
817 B
YAML
# Disabled because of issue: https://github.com/libsdl-org/setup-sdl/issues/23
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name: Build Simulator
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on:
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push:
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branches:
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- main
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pull_request:
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types: [opened, synchronize, reopened]
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jobs:
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Build-Simulator-Linux:
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runs-on: ubuntu-22.04
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steps:
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- uses: actions/checkout@v4
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- name: "Build"
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uses: ./.github/actions/build-simulator
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with:
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os_name: linux
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platform_name: amd64
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publish: true
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Build-Simulator-macOS:
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runs-on: macos-latest
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steps:
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- uses: actions/checkout@v4
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- name: "Build"
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uses: ./.github/actions/build-simulator
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with:
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os_name: macos
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platform_name: aarch64
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# macOS simulator currently fails due to main thread requirement for rendering
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publish: false
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