stopped using private header folder (for ease of development - for now) implemented basic gui service (WIP) added sdkconfig.defaults to the repo updated docs
71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
#include "hello_world.h"
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#include <core_defines.h>
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#include <record.h>
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#include <nb_lvgl.h>
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#include <nb_hardware.h>
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#include <applications/services/gui/gui.h>
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#include <esp_lvgl_port.h>
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#include <esp_log.h>
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static const char* TAG = "app_helloworld";
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static void prv_on_button_click(lv_event_t _Nonnull* event) {
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ESP_LOGI(TAG, "button clicked");
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// Open Gui record
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Gui* gui = furi_record_open(RECORD_GUI);
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// Free this screen
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screen_id_t screen_id = (screen_id_t)event->user_data;
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gui_screen_free(gui, screen_id);
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// Close Gui record
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furi_record_close(RECORD_GUI);
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gui = NULL;
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}
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static void prv_hello_world_lvgl(lv_obj_t* parent, screen_id_t screen_id) {
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lvgl_port_lock(0);
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lv_obj_t* label = lv_label_create(parent);
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lv_label_set_recolor(label, true);
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lv_obj_set_width(label, 200);
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lv_obj_set_style_text_align(label, LV_TEXT_ALIGN_CENTER, 0);
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lv_label_set_text(label, "Hello, world!");
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lv_obj_align(label, LV_ALIGN_CENTER, 0, -30);
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lv_obj_t* btn = lv_btn_create(parent);
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label = lv_label_create(btn);
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lv_label_set_text_static(label, "Exit");
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lv_obj_align(btn, LV_ALIGN_CENTER, 0, 30);
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lv_obj_add_event_cb(btn, prv_on_button_click, LV_EVENT_CLICKED, (void*)screen_id);
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lvgl_port_unlock();
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// TODO: on app exit, call gui_screen_destroy()
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}
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static int32_t prv_hello_world_main(void* param) {
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UNUSED(param);
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// Open Gui record
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Gui* gui = furi_record_open(RECORD_GUI);
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// Register an lvgl screen
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gui_screen_create(gui, &prv_hello_world_lvgl);
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// Close Gui record
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furi_record_close(RECORD_GUI);
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gui = NULL;
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return 0;
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}
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const nb_app_t hello_world_app = {
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.id = "helloworld",
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.name = "Hello World",
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.type = USER,
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.entry_point = &prv_hello_world_main,
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.stack_size = 2048,
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.priority = 10
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};
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