Ken Van Hoeylandt 2345ba6d13
HAL renaming & relocation (#215)
Implemented more consistent naming:
- Moved all HAL devices into their own namespace (and related folder)
- Post-fixed all HAL device names with "Device"
2025-02-09 16:48:23 +01:00

26 lines
707 B
C++

#pragma once
#include <Tactility/hal/keyboard/KeyboardDevice.h>
#include <Tactility/TactilityCore.h>
#include <esp_lcd_panel_io_interface.h>
#include <esp_lcd_touch.h>
class TdeckKeyboard : public tt::hal::keyboard::KeyboardDevice {
private:
lv_indev_t* _Nullable deviceHandle = nullptr;
public:
std::string getName() const final { return "T-Deck Keyboard"; }
std::string getDescription() const final { return "I2C keyboard"; }
bool start(lv_display_t* display) override;
bool stop() override;
bool isAttached() const override;
lv_indev_t* _Nullable getLvglIndev() override { return deviceHandle; }
};
std::shared_ptr<tt::hal::keyboard::KeyboardDevice> createKeyboard();