- Refactored `TouchDevice`: it can now start/stop LVGL separately, and it has an optional `TouchDriver` interface - Refactored `DisplayDevice`: it can now start/stop LVGL separately, and it has an optional `DisplayDriver` interface - Updated all boards and drivers for above changes - LVGL can now be stopped and (re)started on the fly - Fixed issues with restarting Gui and Statusbar services - Refactored `Gui` service to be class and renamed `Gui` to `GuiService` - Fixed `Statusbar` service: forgot to deregister one of the icons - Updated `esp_lcd_st7701` to v1.1.3 - `lv_textarea_create()` now automatically registers the hardware keyboard hooks (by wrapping the function) - Fixed and updated `tactility.py` - Cleanup of a lot of code - `BootInitLvglBegin` and `BootInitLvglEnd` are replaced by `LvglStarted` and `LvglStopped`. - Introduced `tt::service::State` which is accessible via `tt::service::getState()` (and internally via `ServiceInstance`) - Started replacing `#define TAG` with `constexpr auto TAG = "..";`
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#include "YellowDisplay.h"
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#include "Cst816Touch.h"
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#include "YellowDisplayConstants.h"
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#include <Ili934xDisplay.h>
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#include <PwmBacklight.h>
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static std::shared_ptr<tt::hal::touch::TouchDevice> createTouch() {
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// Note: GPIO 25 for reset and GPIO 21 for interrupt?
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auto configuration = std::make_unique<Cst816sTouch::Configuration>(
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I2C_NUM_0,
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240,
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320
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);
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return std::make_shared<Cst816sTouch>(std::move(configuration));
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}
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std::shared_ptr<tt::hal::display::DisplayDevice> createDisplay() {
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auto touch = createTouch();
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auto configuration = std::make_unique<Ili934xDisplay::Configuration>(
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TWODOTFOUR_LCD_SPI_HOST,
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TWODOTFOUR_LCD_PIN_CS,
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TWODOTFOUR_LCD_PIN_DC,
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TWODOTFOUR_LCD_HORIZONTAL_RESOLUTION,
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TWODOTFOUR_LCD_VERTICAL_RESOLUTION,
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touch
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);
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configuration->mirrorX = true;
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configuration->backlightDutyFunction = driver::pwmbacklight::setBacklightDuty;
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auto display = std::make_shared<Ili934xDisplay>(std::move(configuration));
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return std::reinterpret_pointer_cast<tt::hal::display::DisplayDevice>(display);
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}
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